Paid Game Animation Intern — Learn & Build in Studio

Agate

United States

Remote

USD 21,000 - 30,000

Part time

5 days ago
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Benefits offered by this job

Paid internship fee
Meet other interns
Internal events

Job summary

Agate is seeking a motivated intern to assist in creating game-ready 3D animations for characters, environments, and VFX. You will support rigging, animation integration, and in-game cinematics while collaborating with a cross-disciplinary team in a production‑oriented studio environment.

You will participate in reviews, iteration, testing, and learning opportunities under senior mentors, with emphasis on improving technical and artistic skills and meeting project milestones.

Qualifications

  • Pursuing final-year or recent graduate in Animation, Game Development, Digital Arts, or related field.
  • Portfolio or demo reel demonstrating animation skills is required.
  • Willing to work full-time from the Agate Office.

Responsibilities

  • Assist in creating game-ready 3D animations for characters, environments/props, and VFX.
  • Support the creation and adjustment of rigs for 3D models under guidance of senior animators.
  • Assist in producing and implementing in-game cinematic animations.
  • Help integrate and set up animation assets in the game engine.
  • Collaborate with Animators, Artists, Designers, Programmers, and Technical Artists to support animation production.
  • Participate in animation reviews, iteration, testing, and implementation.
  • Continuously improve animation skills through mentorship and project assignments.

Skills

3D software basics
Rigging basics
Animation basics
Game engine familiarity
Portfolio showcase
Communication & collaboration
Willingness to learn
Animation reviews & iteration

Education

Final-year student or recent graduate in Animation/Game Development/Digital Arts

Tools

Blender
Maya
3ds Max
Unreal Engine

Job description

Agate is seeking a motivated intern to assist in creating game-ready 3D animations for characters, environments, and VFX. You will support rigging, animation integration, and in-game cinematics while collaborating with a cross-disciplinary team in a production‑oriented studio environment.

You will participate in reviews, iteration, testing, and learning opportunities under senior mentors, with emphasis on improving technical and artistic skills and meeting project milestones.

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