Paid Game Audio Design Intern — Learn & Create

Agate

United States

Remote

USD 17,000 - 28,000

Part time

6 days ago
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Benefits offered by this job

Paid internship
Mentorship by Sound Designer
Networking with game dev team

Job summary

Agate is seeking a motivated Sound Design intern to help create SFX for gameplay, characters, environments, UI, combat, and more. You will search, edit, and assemble audio assets and synchronize them with gameplay actions and visual events.

Under the guidance of the Sound Designer, you will prepare BGM, balance audio, organize files, and ensure licensed assets are used properly. This paid internship offers hands-on experience in a game development studio, with mentorship and opportunities to

Qualifications

  • Currently pursuing a degree or diploma in Sound Design, Music, Audio Production, Game Development, or a related field.
  • Has a basic understanding of sound design and audio production.
  • Comfortable using at least one DAW or audio-editing software, such as Cubase, Studio One, Reaper, Ableton Live, Pro Tools, or similar.
  • Able to perform basic audio editing, including cutting, trimming, fading, layering, and volume adjustment.
  • Has a basic understanding of audio synchronization and how sound supports visual events.
  • Has an interest in game audio and sound design.
  • Able to identify suitable sounds for different gameplay situations and experiment with creative sound combinations.
  • Willing to learn, receive feedback, and revise work based on direction from the team.
  • Detail-oriented and able to organize audio files properly.
  • A portfolio or examples of sound design, music, or audio-related projects is a plus.
  • Basic familiarity with Unity or Unreal Engine is a plus, but not required.
  • Basic knowledge of FMOD or Wwise is a plus, but not required.

Responsibilities

  • Assist in creating Sound Effects (SFX) for gameplay, characters, environments, UI, combat, skills, and other game events.
  • Search for, select, edit, and combine audio assets to create suitable sound effects.
  • Synchronize SFX with gameplay actions and visual events.
  • Assist in creating or preparing Background Music (BGM) that fits the mood and pacing of the game.
  • Perform basic audio adjustments such as volume balancing, trimming, fading, and basic audio processing.
  • Organize and prepare individual SFX files with appropriate naming and file formats for use in the game.
  • Make revisions based on feedback from the Sound Designer or other team members.
  • Maintain organized audio project files and assets.
  • Ensure that external audio assets used in the project are from appropriate or properly licensed sources.

Skills

Sound design basics
DAW proficiency
Audio editing
Audio synchronization
Organizational skills
Portfolio is a plus
Game audio interest

Education

Degree/diploma in Sound Design or related field

Tools

Cubase
Studio One
Reaper
Ableton Live
Pro Tools
Unity
Unreal Engine
FMOD
Wwise

Job description

Agate is seeking a motivated Sound Design intern to help create SFX for gameplay, characters, environments, UI, combat, and more. You will search, edit, and assemble audio assets and synchronize them with gameplay actions and visual events.

Under the guidance of the Sound Designer, you will prepare BGM, balance audio, organize files, and ensure licensed assets are used properly. This paid internship offers hands-on experience in a game development studio, with mentorship and opportunities to

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