On-Device Ads Platform Engineer

Socket.dev

Cupertino (CA)

On-site

USD 130,000 - 170,000

Full time

7 days ago
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Job summary

Apple is hiring for a systems and platform engineer to build on-device ad infrastructure, including OS daemons, frameworks, and SDKs that fetch, rank, and filter ad candidates with privacy at the core.

This role focuses on cross-process communication, concurrency, and scalable privacy‑by‑design architecture, not UI development. Bachelor’s degree and strong CS fundamentals are required.

Qualifications

  • Bachelor's degree or equivalent required.
  • Solid grasp of OS fundamentals (processes/threads, memory, scheduling, file systems).
  • Experience in a C-like language (Swift, Obj-C, Java, C++, C#, Go, Rust, etc.).
  • Working understanding of concurrency basics and data structures/algorithms.
  • Eagerness to learn, collaborate, take feedback, and communicate clearly.

Responsibilities

  • Develop on-device ad systems and platform components.
  • Work with cross-process communication and concurrency in a privacy‑by‑design framework.
  • Collaborate with teams to ensure policy compliance and efficient ad ranking/filtering.

Skills

OS fundamentals
Concurrency
Data structures & algorithms
C-like language experience
Communication

Education

Bachelor's degree

Job description

Apple is hiring for a systems and platform engineer to build on-device ad infrastructure, including OS daemons, frameworks, and SDKs that fetch, rank, and filter ad candidates with privacy at the core.

This role focuses on cross-process communication, concurrency, and scalable privacy‑by‑design architecture, not UI development. Bachelor’s degree and strong CS fundamentals are required.

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