Neural 3D Object Reconstruction Scientist

Mecka

New York (NY)

On-site

USD 141,000 - 162,000

Full time

45 hours ago
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Job summary

Mecka AI is building the data infrastructure layer for robotics and embodied AI. We seek a neural objects researcher to architect methods that generate 3D objects from video, handling small, occluded, and deformable items, with a path to simulatable assets for physics-based testing.

You will push the frontier on reconstructing objects from egocentric footage, then hand results to the integrations researcher for production.

Qualifications

  • Strong 3D / neural-reconstruction research.
  • Deep-learning depth: design and train models; reproduce frontier papers.
  • 3D geometry foundation: structure-from-motion, multi-view geometry, meshes.
  • Prototyping in Python / PyTorch; work on real data.

Responsibilities

  • Neural 3D reconstruction from monocular/egocentric video with occlusion and small objects.
  • Generative refinement to complete and clean up partial reconstructions while avoiding hallucinations.
  • Move toward simulatable objects with physical properties and rigging.
  • Incorporate hand-object contact as a constraint in object shape/pose estimation.
  • Tackle deformable objects and publish where appropriate.
  • Build research prototypes and hand off to integrations team for production.

Skills

3D deep learning
neural reconstruction
Python
PyTorch

Tools

Open3D
trimesh
differentiable rendering

Job description

Mecka AI is building the data infrastructure layer for robotics and embodied AI. We seek a neural objects researcher to architect methods that generate 3D objects from video, handling small, occluded, and deformable items, with a path to simulatable assets for physics-based testing.

You will push the frontier on reconstructing objects from egocentric footage, then hand results to the integrations researcher for production.

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