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Netflix is seeking a Graphics Engineer in Indianapolis to design, build, and maintain rendering pipelines and visual techniques across multiple games. You will collaborate with artists and engineers to ensure robust, efficient rendering and contribute to high-quality code in a fast-paced studio environment.
Ideal candidates ship games, master C++ or C#, and have hands-on experience with shader tools such as HLSL and Shader Graph; familiarity with Unity or Unreal Engine is a plus.
Netflix – Graphics Engineer – Indianapolis, USA – $21/hour.
We are a team of developers, artists, and storytellers creating games that combine marvel, threat, and humor. We value collaboration, appreciation, and innovation, and we strive for excellence, respect, inclusion, and collaboration across our projects.
We are seeking a skilled and passionate graphics engineer to design, build, and maintain the studio’s rendering pipelines and visual techniques across all projects.
The overall market range for this role is typically $50,000–$600,000 and is influenced by local market conditions.
At Netflix, we carefully consider compensation based on market and individual factors such as role, experience, and geography.