Mobile Game UI/UX Designer - Onsite, Impactful Role

Jam City, Inc.

San Francisco (CA)

Hybrid

USD 75,000 - 110,000

Full time

14 days+

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Benefits offered by this job

Unlimited Vacation
Medical, Dental & Vision
Life Insurance
401k
Wellness Programs
Parental Leave
Company Events

Job summary

Jam City Inc. in San Francisco is seeking a UI/UX Designer to create engaging interfaces for our mobile games. You will collaborate with product, art, and engineering to translate concepts into intuitive user experiences and prototypes.

The role emphasizes Unity UI, wireframes, and mobile prototypes, with onsite work 5 days a week. Competitive pay and comprehensive benefits are offered as part of our total compensation package.

Qualifications

  • Experience integrating UI assets into Unity.
  • Experience creating wireframes, storyboards, user flows, visual designs, and mobile prototypes as well as clear documentation.
  • Proficiency in Photoshop, Illustrator, and XD or other prototyping tools.
  • Strong understanding of advanced graphic design principles while adhering to the style guide.
  • Ability to scope work, set deadlines and deliver on time.

Responsibilities

  • Collaborate with cross-functional teams including product management, concept art, game design and engineering.
  • Work with the UI/UX team to define, design and implement solutions for product direction, visuals, and experience.
  • Execute at all stages of the product from concept to final product launch.
  • Create wireframes, storyboards, user flows, and prototypes to communicate interaction and design ideas.
  • Present designs and milestones to peers and stakeholders with clear rationale.

Skills

Unity UI
Wireframes & storyboards
Prototyping tools
Photoshop
Illustrator
UI/UX design
Portfolio

Tools

Unity
Photoshop
Illustrator
XD

Job description

Jam City Inc. in San Francisco is seeking a UI/UX Designer to create engaging interfaces for our mobile games. You will collaborate with product, art, and engineering to translate concepts into intuitive user experiences and prototypes.

The role emphasizes Unity UI, wireframes, and mobile prototypes, with onsite work 5 days a week. Competitive pay and comprehensive benefits are offered as part of our total compensation package.

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