Game UX/UI Designer for AA/AAA Titles - Remote

HellaGoodAudio

United States

Hybride

USD 65 000 - 95 000

Plein temps

14 jours+

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Un CV et une lettre de motivation personnalisés, prêts à envoyer.

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Avantages offerts par ce poste

20 Paid Vacation Days
10 Paid Sick Leave Days
Regular salary reviews
Personal Development Plan
Accountant support
Remote work option
Corporate English lessons
Training cost reimbursement (50%)
Career Path & Mentorship
Referral program

Résumé du poste

Pingle Studio seeks a skilled UI/UX designer to create intuitive game interfaces across PC, console and mobile. You will craft wireframes, prototypes and final visuals, collaborating with art and tech teams to maintain a cohesive look and feel.

You should have 3+ years in game development, strong skills in Figma, Photoshop and Illustrator, plus knowledge of design systems, typography, color theory and platform guidelines. Remote work options available.

Qualifications

  • 3+ years of experience in game development.
  • Confident skills in Figma, Adobe Photoshop and Illustrator.
  • Knowledge of key UX patterns and methodologies for different platforms.
  • Understanding of composition, color theory, typography and proximity in design.
  • Familiarity with iOS/Android guidelines.

Responsabilités

  • Creating UX Wireframes
  • Designing, drawing, refining, and maintaining game interface mockups
  • Creating the structure and logic of the user interface
  • Developing User Flows
  • Creating mood boards
  • Prototyping finalized UI/UX mockups
  • Drawing additional game UI elements (icons, buttons, popups...)
  • Adapting interfaces for PC, consoles and mobile
  • Researching game interfaces and functional solutions

Connaissances

Figma
Photoshop
Illustrator
UX patterns
Typography
Mobile guidelines
Usability
Atomic Design
Game UX
Teamwork
Information visualization

Outils

Figma
Photoshop
Illustrator

Description du poste

Pingle Studio seeks a skilled UI/UX designer to create intuitive game interfaces across PC, console and mobile. You will craft wireframes, prototypes and final visuals, collaborating with art and tech teams to maintain a cohesive look and feel.

You should have 3+ years in game development, strong skills in Figma, Photoshop and Illustrator, plus knowledge of design systems, typography, color theory and platform guidelines. Remote work options available.

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