Mission Architect: Level Design & Gameplay (UE5)

WB Games / Avalanche

Salt Lake City (UT)

On-site

USD 90,000 - 120,000

Full time

14 days+

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Job summary

WB Games / Avalanche, based in Salt Lake City, seeks a Mission Level Designer to guide the creative vision and execution of missions from concept through final implementation. You will shape gameplay, pacing, and spatial design while collaborating across design, art, audio, narrative, and engineering to deliver cohesive experiences.

The ideal candidate has industry experience owning missions, strong UE5 Blueprint skills, and a passion for immersive player journeys within the Wizarding World

Qualifications

  • Industry experience as a Level Designer with a track record of owning missions from concept to final implementation.

Responsibilities

  • Own mission structure, pacing, and player experience from concept through final implementation.
  • Implement missions using visual scripting and integrate with game systems.
  • Iterate based on feedback from reviews, playtests, and cross-disciplinary input.
  • Contribute creative input to mission purpose, tone, and learning opportunities.
  • Communicate across disciplines to align contributors around a shared vision.

Skills

Unreal Engine 5
Blueprints (UE5)
Level Design
Mission Flow
Cross-disciplinary Leadership
Communication
Ownership
Mentorship
Game Design

Job description

WB Games / Avalanche, based in Salt Lake City, seeks a Mission Level Designer to guide the creative vision and execution of missions from concept through final implementation. You will shape gameplay, pacing, and spatial design while collaborating across design, art, audio, narrative, and engineering to deliver cohesive experiences.

The ideal candidate has industry experience owning missions, strong UE5 Blueprint skills, and a passion for immersive player journeys within the Wizarding World

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