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SF Tensor in San Francisco is seeking a versatile Member of Technical Staff for Product Engineering to own the Model Foundry surface from researchers' first click to finished results. You will build fast NextJS interfaces, dashboards, logs, and experiments, and ensure the experience is polished for heavy, long-running workloads.
The role emphasizes end-to-end ownership, collaboration with researchers and the training team, and smart tradeoffs between speed and quality.
We build the fastest GPU compiler in the world. Most compilers have to preserve correctness at every transform,constraining how far they can search, while we prove correctness at the end instead, allowing us to search a far wider space,with agents, with RL, with anything that works and still guarantee the result. It's why we hold #1 on NVIDIA's own kernel benchmarkacross hundreds of production kernels.
Speed at the kernel layer is only worth what we do with it though, so we're hiring a Member of Technical Staff for Product Engineeringto own the surface that the engine reaches the world through.
That surface is Model Foundry and it takes a researcher from idea to a running experiment in one commit or one message. When a researcherneeds to see the perplexity curve from last night's run or to try an experiment with a new annealing rate, Foundry writes the config,queues the job on whatever silicon makes sense that week, then stream the logs back and versions the whole thing so it can be reproducedsix months later. You'll own it end to end from the interfaces researchers live in all day to the services behind them, making sure thesoftware doesn't just work, but the experience feels right and is enjoyable even when using it 16 hours a day for months on end.
The users are close and the loop is short. Foundry is used by both our customers, our internal research team as well as ourforward-deployed researchers to train models every hour of the day, so your users either sit next to you or a Slack message away.The data you're processing is not gentle: you'll be processing telemetry from thousands of GPUs across NVIDIA, AMD, TPU and Trainium fromruns that last for weeks to months parsing logs and charts that don't stop and making sure all of the data is accessible to user as wellas their agents.
Most infrastructure companies treat their interface as an afterthought and their users can tell. The engineering and engine behind ourproduct is as good as it gets and the product on top deserves to be just as good. You'll be defining what researchers at frontier labsfeel when they train a model and are staring at logs and curves for hours on end with the goal of making the research experience asenjoyable as possible and let the infrastructure get out of the way and fade into the background.
We're a small team operating at frontier scale. We pre-trained foundation models on 4,000 AMD GPUs as a team of three, designed andbrought up GB300 NVL72 clusters and designed a TOP500 supercomputer.
We believe that hard problems get solved in person and most of our work happens at our office in San Francisco. We offer relocationassistance and, where possible, we'd like you here as often as possible.
The base salary range for this full-time position is $225,000-$275,000, plus meaningful equity and benefits.