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SF Tensor is building the fastest GPU compiler and a high-performance enterprise modeling platform in San Francisco. This role centers on owning the post-training pipeline end-to-end—from data curation through SFT, RL, distillation and deployment.
You'll work with customers’ domain experts to craft reward functions, design evaluation frameworks and build an eval harness that supports ship/no-ship decisions in a tight window.
We build the fastest GPU compiler in the world. Most compilers have to preserve correctness at every transform,constraining how far they can search, while we prove correctness at the end instead, allowing us to search a far wider space,with agents, with RL, with anything that works and still guarantee the result. It's why we hold #1 on NVIDIA's own kernel benchmarkacross hundreds of production kernels.
Speed at the kernel layer is only worth what we do with it though and our enterprise offering promises we'll turn a customer's datasetinto a specialist model in days. To do that we run SFT, RL, DPO, design evals and distillation down to smaller and edge-deployable models.We're hiring a Member of Technical Staff to own the modeling side of that end to end.
The infrastructure you'll be working on top of is unusually strong, which is the only reason we're able to train models so fast.Every experiment goes through Model Foundry, which let's you run experiments on the best hardware, look at overviews or dive deep into anydetail all in a versioned and reproducible manner, making it trivial to reuse and modify recipes. Underneath that is the most powerful engineyou could ask for, which has been used to post-train multi-100B language parameter models on TPU, post-train robotics models on Trainiumand pre-train AlphaFold v3 on AMD.
Most post-training people spend most of their time fighting infrastructure that they don't control and your ideas are never the bottleneck,the ability to execute them is. We invest heavily into integrating AI tooling into our infrastructure and model foundry to speed up theresearch process and get you from idea result as fast as possible. Beyond that, the people who wrote the rollout engine, the inference engineand the kernels under both are the same people you eat lunch with, so if your run is slow, a fix is a conversation and not a ticket.
We're a small team operating at frontier scale. We pre-trained foundation models on 4,000 AMD GPUs as a team of three, designed andbrought up GB300 NVL72 clusters and designed a TOP500 supercomputer.
We believe that hard problems get solved in person and most of our work happens at our office in San Francisco. We offer relocationassistance and, where possible, we'd like you here as often as possible.
The base salary range for this full-time position is $275,000-$315,000, plus meaningful equity and benefits.