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SF Tensor is hiring a Member of Technical Staff for AI-Driven Compilation to own the search itself. You will build agentic and RL systems that decide which programs are worth trying, spanning instruction selection, scheduling, tiling, fusion, and phase ordering.
You will develop learning-driven compilation loops using LLMs to reason about IR, propose transformations, and learn from measured results, targeting real silicon latency with formal correctness proofs.
We build the fastest GPU compiler in the world. Most compilers have to preserve correctness at every transform,constraining how far they can search,while we prove correctness at the end instead, allowing us to search a far wider space,with agents, with RL, with anything that works and still guarantee the result. It's why we hold #1 on NVIDIA's own kernel benchmarkacross hundreds of production kernels.
We're hiring a Member of Technical Staff for AI-Driven Compilation to own the search itself. Proving correctness at the end is whatmakes the search legal and your job is to make it good.
You'll be building the agentic and RL systems that decide which programs are worth trying (instruction selection, scheduling, barriersand stall counts, tiling, fusion, phase ordering) over a space that is enormous precisely because nothing in it has to be conservative.
The reward signal here is unusually clean for RL: measure wall-clock on real silicon gated by a formal proof. No proxy metrics, noreward hacking that survives contact with the verifier. The system already does things worth seeing. Given only a naive attention spec,the search found FlashAttention v4-level performance on a B300 in about 25 minutes, but it also generalizes. The same loop runs on AMD,TPU and Trainium as well as targets we'd never seen before, such as Apple Silicon.
You'll have access to better tooling than anywhere else because we own the stack all the way down to the ISA, allowing us to createkernels that others can't even express. For example, our custom LLVM backend emits cubins directly, without ptxas, letting us work oninstruction selection, scheduling, register allocation and stall counts. Our team understands the hardware better than anyone else,to this extent we've built a bit-exact software model of Blackwell's tcgen05 .
The kernels you create will ship immediately on runs such as pre-training AlphaFold v3 at 3.4 the throughput, post-trainingrobotics models on Trainium or running our custom RL rollout engine on TPU at multi-100B parameter scale.
Compiler optimization is the rare place where a learned system gets an enormous action space and a ground-truth reward at the same time.What usually blocks this work is everything around it (a background that can't execute what the search finds or no way to trust the result).You get both here: direct cubin emission below ptxas and a prover that tells you whether the program is correct. In this role, you'll have the toolsand researches to let your most ambitious research ideas run wild and if they find valid kernels, ship them into production in days rather thanbecoming a paper and then nothing.
We're a small team operating at frontier scale. We pre-trained foundation models on 4,000 AMD GPUs as a team of three, designed andbrought up GB300 NVL72 clusters and designed a TOP500 supercomputer.
We believe that hard problems get solved in person and most of our work happens at our office in San Francisco. We offer relocationassistance and, where possible, we'd like you here as often as possible.
The base salary range for this full-time position is $275,000-$315,000, plus meaningful equity and benefits.