Live-Ops Game Designer - Mobile F2P

UserWise Services

United States

Remote

USD 90,000 - 130,000

Full time

14 days+
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Benefits offered by this job

Market competitive USD salaries
Paid Time Off
Performance Bonus
Annual Performance Reviews

Job summary

UserWise Services in the mobile free-to-play space seeks a Live-Ops Game Designer to own LiveOps strategy, game economy health, and systems design focused on engagement, retention, and monetization while centering the player experience.

You will design and balance LiveOps events, economies, and progression, use data to validate assumptions, run AB tests, and optimize for performance across IAP/IAA where applicable. Strong English communication is essential.

Qualifications

  • 3–5 years in F2P mobile game design with LiveOps focus.
  • Experience balancing hard currency pricing and inflation.
  • Experience designing and monetization loops.
  • Proficient in English communication.

Responsibilities

  • Design and balance LiveOps events with calendar planning.
  • Design and balance game economies, HC pricing, sinks, inflation.
  • Own feature unlock sequencing and progression pacing.
  • Design offers and monetization loops for IAP/IAA.
  • Use data and AB tests to tune progression and event performance.

Skills

LiveOps design
Economy design
Systems design
AB testing
Data-driven decisions

Job description

Live-Ops Game Designer — Mobile F2P

Location: Serbia, Romania, Turkey, Poland

Experience: 3–5 years in F2P mobile game design with a track-record of shipped titles with successes & learnings in Live-ops.

Focus: LiveOps, economy, & systems design

About the role

We’re looking for a Live-Ops Game Designer to join our team working on established & highly successful IP’s in the mobile free-to-play space. You will own LiveOps strategy, game economy health, and systems design focused on driving engagement, retention, and sustainable monetization while keeping the player experience at the centre.

What you’ll do
  • LiveOps & events - Design and balance LiveOps events end-to-end with a strong focus on engagement, retention, and clear goals; work within and contribute to a LiveOps calendar.
  • Economy & systems - Design and balance game economies: hard currency (HC) pricing, sinks and taps, inflation control, and delivering clear utility and value to players.
  • Progression & pacing - Own or contribute to feature unlock sequencing and progression pacing so players experience a clear, satisfying journey.
  • Monetization - Design offers, event-monetization loops, and itemization. Work across consumable and non-consumable monetization and optimize for both IAP and IAA where applicable.
  • Data & iteration - Use data to validate assumptions, conduct and track AB tests, tune/balance player progression, and improve event performance.
What we’re looking for
  • 3–5 years of game design experience in free-to-play mobile, with a clear focus on LiveOps, economy, and systems design.
  • Economy design: Experience designing and balancing economies including:
  • Hard currency (HC) pricing and value perception
  • Sinks and taps design and balancing
  • Managing inflation and long-term economy health
  • Delivering tangible reward utility and satisfaction to players
  • LiveOps: Hands-on experience designing and balancing LiveOps events from concept to launch, with a focus on engagement and calendar planning.
  • Progression & systems: Experience with feature unlock sequencing and progression pacing.
  • Monetization: Practical experience in designing offers, designing monetization loops within events, consumable vs non-consumable item monetization; familiarity with IAP and IAA and optimizing them for performance.
  • Data-driven: Comfortable using data and metrics to drive design decisions, balance tuning, and post-launch iteration.
  • Fluent English: Excellent spoken and written English (speech, reading, writing, and comprehension) for collaboration and documentation.
Nice to have
  • Experience working on established or licensed IPs.
  • Experience with live games with frequent content/event cadences.
Soft skills & fit

We value candidates who are:

  • Focused and clear - You communicate design intent and trade-offs clearly and stay on top of priorities.
  • Hard-working - You take ownership, meet deadlines, and care about quality.
  • Team players - You collaborate well with product, analytics, art, and engineering and contribute to a positive, constructive work-culture.
Benefits
  • Market competitive, USD salaries
  • Paid Time Off
  • Performance Bonus
  • Annual Performance Reviews
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