Level Designer - Puzzle Games

Voodoo

United States

On-site

USD 80,000 - 100,000

Full time

14 days+
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Benefits offered by this job

Competitive salary
Premium healthcare
Employee lunch vouchers
Gym access
Wellness activities
Child daycare facilities

Job summary

Voodoo is seeking a Level Designer to join its Puzzle Studio. You will work on designing engaging levels that enhance player experience and maintain interest. Your role will involve data analysis for design decisions and collaboration with engineers and artists.

With over 2 years of experience in mobile gaming and a passion for puzzle games, you'll contribute significantly to the evolution of our game. Enjoy benefits like premium healthcare and wellness activities in our Paris office.

Qualifications

  • 2+ years of professional experience in game design or Level Design in mobile gaming.
  • Deep understanding of mobile puzzle and hybrid-casual games.
  • Ability to interpret data and make data-driven design decisions.
  • Fluency in English.

Responsibilities

  • Design and create engaging levels to maintain player interest.
  • Develop game mechanics enhancing the core gameplay loop.
  • Analyze player behavior and feedback for improvement.
  • Collaborate with engineers and artists on level designs.
  • Run A/B tests to optimize player experience.
  • Balance game difficulty across all levels.

Skills

Game design
Analytical mindset
Strong communication skills
Understanding of player psychology
Iterative mindset

Tools

Unity

Job description

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart‑topper games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position is Paris‑based, with relocation support available.

Team

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototypes in scale. This studio is specifically chartered to improve this high‑potential game up to the successful and market‑ready title it is meant to become.

Role

As a Level Designer for one of our Puzzle Studio, you will be at the heart of the game’s evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.

  • Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression
  • Develop and iterate on game mechanics and features that enhance the core gameplay loop
  • Analyze player behavior, game metrics, and feedback to identify opportunities for improvement
  • Collaborate with engineers and artists to bring level designs and features to life
  • Structure, run, and monitor A/B tests to validate design decisions and optimize player experience
  • Balance game difficulty curves to ensure appropriate challenge and retention across all levels
  • Stay up‑to‑date with the hybrid‑casual and puzzle game market, analyzing competitor games and emerging trends
  • Test and playtest levels and features to ensure quality and enjoyment
  • Contribute to the product roadmap and strategic direction
  • Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data
Profile
  • 2+ years of professional experience in game design, product specialist, Level Design or similar role in the mobile gaming industry
  • Strong passion for mobile puzzle and hybrid‑casual games, with a deep understanding of what makes them engaging and successful
  • Analytical mindset with the ability to interpret data, identify trends, and make data‑driven design decisions
  • Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games
  • Strong communication skills and ability to clearly articulate design ideas to cross‑functional teams
  • Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback
  • Fluent in English
  • Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games
Benefits
  • Competitive salary
  • Premium healthcare (SideCare) for you and your family 100% borne by Voodoo
  • Swile Lunch voucher
  • Gymlib (100% borne by Voodoo)
  • Wellness activities in our Paris office
  • Child daycare facilities (Les Petits Chaperons rouges)
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