Assistant Professor (NTTA), Game Design and Development

Long Island University

Village of Brookville (NY)

In loco

USD 70.000 - 100.000

Tempo pieno

14 giorni+

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Descrizione del lavoro

Long Island University is seeking an experienced and talented full-time faculty NTTA member to join our illustrious digital game design and development program. The successful candidate will teach undergraduate courses, mentor students, and contribute to the development of a dynamic and experimental game design curriculum and culture.

LIU is committed to diversity and excellence and welcomes applications. Hiring is contingent on eligibility to work in the United States.

Competenze

  • Master's degree or equivalent professional experience in a related field.
  • Deep portfolio of published games showcasing diverse gameplay and design work.
  • Strong understanding of game systems and mastery of multiple gameplay engines.

Mansioni

  • Teach a wide range of undergraduate game design and development classes.
  • Develop curricula reflecting current industry standards and trends.
  • Mentor and advise students on progress and portfolios.
  • Support student projects including capstones and team work.
  • Participate in departmental meetings and curriculum planning.

Conoscenze

Teaching experience
Portfolio of published games
Game systems understanding
Gameplay engines mastery

Formazione

Master's degree in Game Design / Interactive Media / Digital Media (or related field)

Descrizione del lavoro

Summary

Long Island University is seeking an experienced and talented full-time faculty NTTA member to join our illustrious digital game design and development program. The successful candidate will teach undergraduate courses, mentor students, and contribute to the development of a dynamic and experimental game design curriculum and culture. Relevant areas of expertise may include (but are not limited to): Gameplay programming, Game production, 2D/3D art and animation, Music and sound design, Spatial and interaction design and UI/UX design.

Key Responsibilities
  • Teaching a wide range of classes (introductory and advanced game development , gameplay programming, studio)
  • Developing a curriculum to reflect current industry standards and emerging trends
  • Mentoring and advising students on academic progress and portfolio development
  • Supporting student projects, including capstones and collaborative team based work
  • Participating in departmental meetings, curriculum planning, and faculty advisory boards
Minimum Qualifications
  • Master's degree in Game Design, Interactive Media, Digital Media, or a related field (or equivalent professional experience)
  • Varied and deep portfolio of published games
  • Strong understanding of game systems, and mastery in a variety of gameplay engines
  • Teaching experience at the college level

LIU is an equal opportunity employer. LIU is committed to extending equal opportunities in employment to all qualified candidates who can contribute to the diversity and excellence of our academic community. LIU encourages applications from all qualified individuals without regard to race, color, religion, genetic information, sexual orientation, gender and/or gender identity or expression, marital or parental status, national origin, ethnicity, citizenship status, veteran or military status, age, disability, or any other basis protected by applicable local, state or federal laws. Hiring is contingent on eligibility to work in the United States.

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