Lead Visual Design Manager, TFT Gameplay UI

Riot Games

California

Hybrid

USD 130,000 - 180,000

Full time

14 days+

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Benefits offered by this job

Open paid time off
Medical insurance
Dental insurance
Life insurance
Parental leave
401(k) with company match

Job summary

Riot Games is seeking a Manager, Visual Design for Teamfight Tactics. You will oversee a team of Visual Designers, setting craft standards and guiding UI strategy for TFT gameplay experiences.

You will partner with Producers, Engineers, Artists, and Designers to deliver player-focused UI across multiple workstreams. You will coach, develop, and advocate for your team, translating the broader vision into concrete design goals while ensuring quality and consistency in Unreal-based UI

Qualifications

  • Minimum 5+ years in UI or Visual Design for games.
  • Experience leading and developing Visual Designers.
  • Strong portfolio demonstrating contemporary graphic and interface design.
  • Solid understanding of 2D art fundamentals: composition, color, value, hierarchy, legibility.

Responsibilities

  • Manage, coach, and develop a team of Visual Designers, providing regular feedback and growth opportunities.
  • Uphold the visual design quality bar for Gameplay UI and ensure alignment with TFT direction.
  • Provide craft direction from exploration to final implementation across UI systems.
  • Guide evolution of UI visual styles supporting new gameplay experiences.
  • Collaborate with UX Designers, Artists, Motion Designers, Engineers, and Producers on player-focused UI solutions.
  • Plan and scope Visual Design work with Production, balancing priorities and team capacity.

Skills

UI/Visual design
People management
Portfolio presentation
2D art fundamentals

Tools

Figma
Photoshop
Unreal Engine UMG

Job description

Riot Games is seeking a Manager, Visual Design for Teamfight Tactics. You will oversee a team of Visual Designers, setting craft standards and guiding UI strategy for TFT gameplay experiences.

You will partner with Producers, Engineers, Artists, and Designers to deliver player-focused UI across multiple workstreams. You will coach, develop, and advocate for your team, translating the broader vision into concrete design goals while ensuring quality and consistency in Unreal-based UI

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