Lead UX Designer

Age of Learning

Glendale (CA)

Hybrid

USD 140,000 - 165,000

Full time

14 days+

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Benefits offered by this job

Health benefits
401(k) with employer match
Paid vacation
Holidays
Sick days
Volunteer hours
Year-end closure

Job summary

Age of Learning is seeking a passionate Lead UX Designer to shape end-user experiences for ABCmouse and related products. You will drive UX across game experiences, balance educational goals with delightful play, and guide features from rough concept to launch.

You'll rely on data, user research, and collaboration with producers, engineers, educators, and artists to ship polished experiences for children aged 2–10 and their families, while exploring AI-assisted design workflows to accelerate

Qualifications

  • 8+ years of experience in game design, UX design, or a hybrid of both
  • Proven experience designing mobile products, education or child/family-focused apps
  • Proficiency in Figma for UX flows, prototypes, and specs
  • Track record of delivering live-service content and iterating post-launch using data
  • Strong cross-functional collaboration with product, engineering, art, and education teams
  • Action-oriented with producer mindset—drive work forward to completion
  • Passion and empathy for end users, especially children and families

Responsibilities

  • Create high-quality UX flows, wireframes, prototypes, and visual specs in Figma for engineering and product teams
  • Use data, user research, and competitive analysis to identify opportunities and validate design decisions
  • Collaborate with producers, engineers, educators, and artists to bring features from inception to shipped product
  • Champion end users—children aged 2–10 and their parents—ensuring accessible, delightful experiences
  • Maintain understanding of ABCmouse product, user base, and competitive landscape to surface improvements
  • Leverage AI tools to accelerate design exploration, prototyping, and launch of designs
  • Partner with data teams to pull and interpret metrics informing live-service decisions
  • Contribute to design system standards and best practices across ABCmouse product and AI workflows

Skills

UX design
Game design
Mobile product design
Data-driven decisions
Cross-functional collaboration
Producer mindset
End-user empathy
AI tools familiarity

Tools

Figma
AI design tools

Job description

Company Overview:

Age of Learning® is the leading developer of engaging and effective Pre‑K through 2nd grade learning resources that help children build a strong foundation for academic success and a lifelong love of learning. The company’s research-based curriculum, developed by education experts, includes the award‑winning programs ABCmouse®, Adventure Academy®, as well as the adaptive, personalized school solutions, My Math Academy®, My Reading Academy®, and My Reading Academy Español®. Having served over 55 million children worldwide, Age of Learning is a global leader in efforts to advance equity, access, and opportunity for all children. To learn more about Age of Learning, visit AgeofLearning.com.

Summary:

We’re looking for a passionate, player‑empathetic designer who can develop clear, end‑user experiences for children and their parents. The Lead UX Designer will work across all of ABCmouse’s game experiences: improving existing learning activities, developing and optimizing parent‑facing features, and supporting new feature development—while keeping the learning needs of young children at the center of every decision.

The ideal candidate has a background shipping strong UX designs, ideally in an educational or casual gaming space, with data‑informed product thinking. We’re looking foraction‑oriented and producer‑minded candidates, comfortable driving work from a rough idea all the way to launch, and energized by the challenge of making education feel like play.

Responsibilities:
  • Create high‑quality UX flows, wireframes, prototypes, and visual specs in Figma that communicate design intent clearly to engineering and product partners
  • Use product data, user research, and competitive analysis to identify opportunities for improvement and validate design decisions
  • Collaborate closely with producers, engineers, educators, and artists to bring features from inception to shipped product
  • Champion the end user—primarily children ages 2–10 and their parents—throughout the design process, advocating for age‑appropriate, accessible, and delightful experiences
  • Maintain a deep understanding of the ABCmouse product, user base, and competitive landscape to proactively surface improvement opportunities
  • Leverage AI tools (e.g., Claude, Sc, or similar) to accelerate design exploration, prototyping workflows, and launch of designs to our end users at high quality
  • Partner with data teams to pull and interpret metrics that inform ongoing feature refinement and live‑service decisions
  • Contribute to design system standards and best practices for game design across the ABCmouse product and within AI tools and workflows
Minimum Qualifications:
  • 8+ years of experience in game design, UX design, or a hybrid of both, with shipped titles or products in your portfolio
  • Proven experience designing mobile product(s), with an emphasis on education, casual gaming, or other child/family‑focused apps
  • Proficiency in Figma for UX flows, interactive prototypes, and design specs
  • Track record of delivering live‑service content and iterating on designs post‑launch based on dataComfort working with product analytics—pulling data, reading dashboards, and using metrics to drive decisions
  • Strong cross‑functional collaboration skills; able to work fluidly with product, engineering, art, and education teams
  • Action‑oriented with a producer mindset—you drive work forward and see it through to completion without waiting to be asked
  • Passion for and deep empathy with end users, especially children and families
Preferred Qualifications:
  • Familiarity with early childhood learning principles or curriculum design
  • Experience with AI‑assisted design tools integrated into a professional workflow
  • Experience at a company shipping subscription or live‑service consumer products
  • Familiarity with ABCmouse or similar early learning platforms as a user, parent, or designer

The estimated salary range for a new hire in this position is below. Salary may vary depending on job‑related factors, including knowledge, skills, experience, and location.

Total Compensation: $140,000 — $165,000 USD

Age of Learning currently provides:
  • 91% of employee health and welfare benefits premiums & 70% of dependent benefits premiums
  • A 401(k) program with employer match
  • 15 paid vacation days (increases to 20 days on your 3rd anniversary), 12 observed national paid holidays, 9 sick days, and 16 paid volunteer hours per year
  • 7 paid days for company‑wide year end closure (includes 3 observed paid holidays)
Security Advisory

At Age of Learning, we prioritize a safe recruitment process. Communication will come solely from official Age of Learning email addresses, @aofl.com, or our verified LinkedIn Recruiter accounts — be cautious of deviations. We will never request sensitive personal information during the early application stages. Interviews are conducted via phone, in person, or Zoom — never through messaging apps. Job offers are communicated verbally and followed by written documentation via DocuSign. Any requests for personal information will occur through secure channels only.

An Equal Opportunity Employer

Age of Learning, Inc. (the “Company”) is committed to a policy of Equal Employment Opportunity and will not discriminate against an applicant or employee on the basis of race, color, religion, creed, national origin or ancestry, sex, gender expression, age, physical or mental disability, medical condition, pregnancy, veteran or military status, marital status, sexual orientation, gender identity, domestic partner status, genetic information, or any other legally‑recognized protected basis under federal, state, or local laws, regulations, or ordinances. Age of Learning, Inc. (the “Company”) will consider qualified applicants with criminal histories pursuant to EEOC requirementsand state applicable laws, e.g.New York City Fair Chance Act.

Employee/Applicant Privacy Notice

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.

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