Lead UI Tech Designer (Unreal Engine)

EPAM Systems

Cary (NC)

On-site

MXN 1,200,000 - 2,000,000

Full time

10 hours ago
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Benefits offered by this job

Healthcare benefits
Paid time off
Global career opportunities
Learning resources
Employee Groups

Job summary

EPAM Systems is seeking a Lead UI Tech Designer to bridge design and engineering by building scalable UI systems in Unreal Engine with a focus on architecture, performance, and game feel.

You will translate wireframes into reusable widgets and navigation flows while partnering across disciplines—UX, UI art, and engineering—to ship polished, responsive UI experiences.

This role requires leadership, strong ownership, and deep Unreal Engine 5 experience with UMG, Slate, and Blueprints on shipped UI.

Qualifications

  • 5+ years of professional experience as a UI Tech Designer, Technical UI Artist, or similar hybrid role.
  • Proven leadership skills bridging design and engineering to align technical and UX goals.
  • Strong project ownership skills to drive ambiguous UI system problems to shipable solutions.
  • Deep Unreal Engine 5 experience with UMG, Slate, and Blueprints on shipped UI screens and flows.

Responsibilities

  • Design UI system architecture by decomposing features and wireframes into widgets, structures, and classes.
  • Build reusable and extensible widget libraries for consistent, scalable UI development.
  • Translate UX and visual design needs into clear technical requirements for engineering partners.
  • Own UI performance by profiling UMG, Slate, C++, and texture memory costs within budgets.
  • Coordinate documentation and workflow improvements across UX, UI art, and UI engineering.

Skills

Leadership
Project ownership
Cross-functional collaboration
English B2
UI systems design
UI performance
Unreal Engine knowledge

Tools

Unreal Engine 5
UMG
Slate
Blueprints

Job description

EPAM is a leading global provider of digital platform engineering and development services. We are committed to having a positive impact on our customers, our employees, and our communities. We embrace a dynamic and inclusive culture. Here you will collaborate with multi-national teams, contribute to a myriad of innovative projects that deliver the most creative and cutting-edge solutions, and have an opportunity to continuously learn and grow. No matter where you are located, you will join a dedicated, creative, and diverse community that will help you discover your fullest potential.

We are looking for a Lead UI Tech Designer to bridge design and engineering by building scalable UI systems in Unreal Engine with a focus on architecture, performance, and game feel. You will translate wireframes into reusable widgets and navigation flows while partnering closely across disciplines—apply to help ship polished, responsive UI experiences.

Responsibilities
  • Design UI system architecture by decomposing features and wireframes into widgets, structures, and classes
  • Build reusable and extensible widget libraries that enable consistent, scalable UI development
  • Implement wireframe layouts using appropriate widget classes to unblock visual styling workflows
  • Translate UX and visual design needs into clear technical requirements for engineering partners
  • Ensure player input mapping is responsive and supports appropriate game feel across UI flows
  • Own UI performance by profiling UMG, Slate, C++, and texture memory costs within CPU and memory budgets
  • Write Blueprint presentation logic and advise what belongs in Blueprint versus native code
  • Debug Blueprint and UMG issues quickly using fault-isolation techniques
  • Coordinate documentation, organization, and workflow improvements across UX, UI art, and UI engineering
Requirements
  • 5+ years of professional experience as a UI Tech Designer, Technical UI Artist, or similar hybrid role
  • Proven leadership skills bridging design and engineering to align technical and UX goals
  • Strong project ownership skills to drive ambiguous UI system problems to shippable solutions
  • Deep Unreal Engine 5 experience with UMG, Slate, and Blueprints on shipped UI screens and flows
  • Strong UI systems design skills to create reusable, extensible widgets, structures, and classes
  • Solid UI performance knowledge across memory and CPU constraints in real-time engines
  • Proven navigation and state management experience for complex, context-dependent UI flows
  • Strong style sheet and style set experience to ensure consistent theming across many screens
  • Excellent collaboration skills with UX, UI art, and engineering partners
  • Upper-Intermediate English proficiency (B2)
  • Ability to maintain reasonable working-time overlap with clients in Cary, NC
Nice to have
  • Experience building scoped or context-driven navigation systems
  • Familiarity with large-scale discovery or storefront UI patterns
  • Advanced Blueprint scripting beyond basic UI wiring
  • Experience working with AI assistants to improve UI workflows or documentation
  • Strong understanding of gaming UI conventions and interaction patterns
We offer
  • International projects with top brands
  • Work with global teams of highly skilled, diverse peers
  • Healthcare benefits
  • Employee financial programs
  • Paid time off and sick leaveUpskilling, reskilling and certification courses
  • Unlimited access to the LinkedIn Learning library and 22,000+ courses
  • Global career opportunities
  • Volunteer and community involvement opportunities
  • EPAM Employee Groups
  • Award-winning culture recognized by Glassdoor, Newsweek and LinkedIn

EPAM is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, age, sexual orientation, gender identity or expression, disability, protected veteran status, or any other characteristic protected by applicable law.

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