Lead Technical Artist: Real-Time UI & Visuals in UE5

EPAM Systems, Inc.

United States

Remote

USD 110,000 - 170,000

Full time

3 days ago
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Benefits offered by this job

Healthcare benefits
Paid time off & sick leave
Upskilling & certification courses
LinkedIn Learning access
Global career opportunities
Volunteer opportunities

Job summary

EPAM Systems, Inc. is seeking a Lead Technical Artist to bridge art and engineering, crafting refined, high-performing visuals across platforms. You will guide UI/UX-driven visual systems, tooling, and real-time effects within a collaborative studio environment.

The role requires 5+ years as a Technical Artist or similar, leadership experience, and strong UE5 proficiency, including Material Editor and Niagara. You will mentor designers and contribute to global projects.

Qualifications

  • Five-plus years of hands-on experience as Technical Artist, UI Tech Artist, or VFX Artist.
  • Minimum one year leading teams.
  • Proven Unreal Engine 5 expertise, especially Material Editor and Niagara.
  • Strong knowledge of real-time lighting and post-process techniques.
  • Experience creating polished hover effects and micro-interactions for UI.

Responsibilities

  • Deliver polished, optimized technical art using materials, UMG, animation, FX, lighting, Blueprints, and camera in UE4/5.
  • Set forward-looking tech art frameworks, thematic vision, and UI core principles.
  • Establish cohesive visual conventions for motion, FX, and UI transitions.
  • Assess cross-platform scalability, balancing visuals and performance.
  • Lead UI tech art tooling and asset management across the team.
  • Mentor visual designers and UI artists to grow technical skills.

Skills

Unreal Engine 5
Material Editor
Niagara
Sequencer
UI/UX collaboration
Shader optimization
Real-time lighting
Motion design

Tools

UMG
Sequencer

Job description

EPAM Systems, Inc. is seeking a Lead Technical Artist to bridge art and engineering, crafting refined, high-performing visuals across platforms. You will guide UI/UX-driven visual systems, tooling, and real-time effects within a collaborative studio environment.

The role requires 5+ years as a Technical Artist or similar, leadership experience, and strong UE5 proficiency, including Material Editor and Niagara. You will mentor designers and contribute to global projects.

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