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Insomniac is seeking a Senior Systems Designer to lead the systems design discipline for a large-scale game production. You will guide a small team of Systems Designers, while staying hands-on with gameplay systems to ensure high-quality design on schedule.
You will partner with programming, mission design, project management and creative leadership to translate design goals into polished in-game experiences and maintain design standards across the project.
Lead the systems design discipline for a large-scale game production, balancing team leadership with hands‑on ownership of gameplay systems. The role is responsible for delivering high-quality design work on schedule, guiding a small team of Systems Designers, and partnering closely with programming, mission design, project management, and creative leadership to turn design goals into polished in-game experiences.