Lead Systems Designer – Mentoring & Prototyping Gameplay

Insomniac Games

United States

Remote

USD 120,000 - 180,000

Full time

13 days ago
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Job summary

Insomniac Games is seeking a Lead Systems Designer to oversee the quality and timely delivery of design systems for a large-scale game production. The role combines managerial duties with hands-on design, mentoring a small Systems Design team and prototyping gameplay systems.

The ideal candidate will drive continuous improvement in design processes, collaborate across disciplines, and ensure high-quality on-screen outcomes aligned with project goals.

Qualifications

  • Intermediate knowledge and experience with level editing tools and scripting such as Unreal Engine or Unity.
  • Proficiency in 3D modeling tools (Maya or equivalent).
  • Experience with UE4 Blueprint scripting is a plus.
  • Strong interpersonal and communication skills are required.

Responsibilities

  • Lead and mentor a Systems Design team, including performance management and career development.
  • Design, prototype, iterate and polish gameplay systems and world systems.
  • Collaborate with Gameplay Programming and other disciplines to leverage skills across departments.

Skills

Unreal Engine
Unity
Interpersonal skills
Communication
Microsoft Office
Blueprint scripting
3D modeling knowledge

Tools

Maya
Adobe Illustrator

Job description

Insomniac Games is seeking a Lead Systems Designer to oversee the quality and timely delivery of design systems for a large-scale game production. The role combines managerial duties with hands-on design, mentoring a small Systems Design team and prototyping gameplay systems.

The ideal candidate will drive continuous improvement in design processes, collaborate across disciplines, and ensure high-quality on-screen outcomes aligned with project goals.

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