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Sony Interactive Entertainment is seeking a Lead Character Tools Engineer for the PlayStation Central Technology team. You will prototype, develop, and deploy artist-facing tools for character creation, rigging, simulation, and runtime pipelines, leveraging Maya, Python, and C++ to improve efficiency and quality.
Ideal applicants have 10+ years in game development, a BS degree in a related field, strong debugging skills, and experience with AI-assisted tooling.
Sony Interactive Entertainment is seeking a Lead Character Tools Engineer for the PlayStation Central Technology team. You will prototype, develop, and deploy artist-facing tools for character creation, rigging, simulation, and runtime pipelines, leveraging Maya, Python, and C++ to improve efficiency and quality.
Ideal applicants have 10+ years in game development, a BS degree in a related field, strong debugging skills, and experience with AI-assisted tooling.