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Lead 3D Game Artist

Epoch Games International

Winston-Salem (NC)

Remote

USD 60,000 - 80,000

Full time

30+ days ago

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Job summary

Join a volunteer-driven, remote game development team dedicated to creating an immersive open-world RPG. In this unique opportunity, you'll manage a talented group of 3D Artists, guiding them in crafting stunning game assets for an exciting indie project. Your expertise in 3D modeling and texturing will be crucial, as you provide constructive critiques and foster collaboration within the team. This role is perfect for those looking to contribute their skills in a creative environment while gaining valuable experience in game development. Embrace the chance to shape a fantasy world and connect with passionate creators from around the globe!

Qualifications

  • Strong communication and team collaboration skills are essential.
  • Experience with PBR and low-poly assets is required.

Responsibilities

  • Manage and review 3D work of a team of 3D Artists.
  • Provide constructive feedback on 3D Models and Textures.

Skills

Good communication skills
Team collaboration
Ability to manage others
Constructive criticism
Knowledge of Physically-based Rendering (PBR)
Knowledge of low-poly/game-ready assets
Texturing skills

Tools

Autodesk 3DS Max
Autodesk Maya
Pixologic ZBrush
Mudbox
Photoshop
GIMP
Unreal Engine

Job description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:

http://www.moddb.com/mods/merp-middle-earth-roleplaying-project

Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):

https://www.unrealengine.com/

For more information about the game, please check out our IndieDb page:

http://www.indiedb.com/games/the-lays-of-althas-sundered-order

NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position, you will be managing and reviewing the 3D work of a team of talented 3D Artists who work on a variety of high-quality, textured 3D assets for The Lays of Althas: Sundered Order (LoA:SO), a PC game in development. We are looking for someone knowledgeable in creating 3D Models and Textures with a good eye for critique.

Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team members and not be afraid to ask if any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include following team policies (provided during team orientation upon acceptance) and attending meetings through Slack (our instant messaging program).

This is a volunteer position, so no monetary compensation is being offered. We also cannot offer any work visas. We are only looking for spare-time hours.

At this time, we rely on free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy in any shape or form.

Qualifications

Good communication and team collaboration skills are a must.

Ability to manage others, especially 3D Game Artists.

Ability to work with and provide constructive criticism and feedback to 3D Models and Textures.

Knowledge of Physically-based Rendering (PBR) experience for game modeling/sculpting is required.

Knowledge of working with low-poly/game-ready assets is required.

Knowledge of Texturing (Diffuse, Normal, Displacement, etc.) is required.

Additional Information

Recommended 3D Modeling Software (1 or more):

Autodesk 3DS Max / Maya

Pixologic ZBrush / Mudbox

Recommended 2D Image Software (either or both):

  • Photoshop (CS4 and up)
  • GIMP

If you are missing any, we can help provide you with software.

Experience with Unreal Engine is also recommended.

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