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Lead 3D Game Artist

Epoch Games

Winston-Salem (NC)

Remote

USD 60,000 - 80,000

Full time

30+ days ago

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Job summary

Join a dynamic and passionate volunteer-based team in the exciting world of game development! As a key player, you will manage and review the creative work of talented 3D artists, ensuring high-quality, textured assets are produced for an in-development indie RPG. This role emphasizes effective communication and collaboration, allowing you to provide valuable feedback and foster a creative environment. As part of a global team, you'll work remotely, contributing to a game that promises to captivate players with its original fantasy world. If you're passionate about game development and eager to make a difference, this opportunity is perfect for you.

Qualifications

  • Strong communication and collaboration skills are essential.
  • Experience in managing and providing feedback to 3D artists is required.

Responsibilities

  • Manage and review 3D work of a team of artists creating assets.
  • Provide constructive criticism on 3D models and textures.

Skills

Communication Skills
Team Collaboration
3D Modeling
Critique and Feedback
Knowledge of PBR
Low-Poly Asset Creation
Texturing Techniques
Passion for Game Development

Tools

Autodesk 3DS Max
Autodesk Maya
Blender
Pixologic ZBrush
Mudbox
Photoshop
GIMP
Unreal Engine 4

Job description

Job Description

In this volunteer position, you will be managing and reviewing the 3D work of a team of talented 3D Artists who create high-quality, textured 3D assets for The Lays of Althas: Sundered Order (LoA:SO), a PC game currently in development. We seek someone knowledgeable in creating 3D Models and Textures with a good eye for critique.

Communication is key to a smooth and efficient pipeline. You must communicate clearly and effectively with other team members and not hesitate to ask questions should any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include following team policies (provided during team orientation upon acceptance) and attending meetings through Slack (our instant messaging program).

This is a volunteer position, so no monetary compensation is offered. We also cannot provide work visas. We are only looking for spare-time hours.

At this time, we rely on free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy in any form.

Qualifications
  • Good communication and team collaboration skills are a must.
  • Ability to manage others, especially 3D Game Artists.
  • Ability to provide constructive criticism and feedback on 3D Models and Textures.
  • Knowledge of Physically-based Rendering (PBR) for game modeling/sculpting is required.
  • Knowledge of working with low-poly/game-ready assets is required.
  • Knowledge of Texturing (Diffuse, Normal, Displacement, etc.) is required.
  • A passion for game development.
Additional Information

Recommended 3D Modeling Software (1 or more):

  • Autodesk 3DS Max / Maya
  • Blender
  • Pixologic ZBrush / Mudbox

Recommended 2D Image Software (either or both):

  • Photoshop (CS4 and up)
  • GIMP

If you are missing any software, we can help provide it.

Experience with Unreal Engine is also recommended.

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are currently unincorporated. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for The Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project

Currently, Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO), an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/

For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order

NOTE: The address listed is our central office, but we are operating as a completely remote development team at this time. No relocation is necessary.

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