Junior Unreal Engine Gameplay Programmer

Mob Entertainment, Inc.

United States

On-site

USD 65,000 - 100,000

Full time

3 days ago
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Benefits offered by this job

Profit sharing
Medical, dental, and vision insurance
401(k) matching
FSA/HSA
Paid time off
Sick time
Holidays
Parental leave

Job summary

Mob Entertainment is seeking a Junior Gameplay Programmer to join our Unreal Engine project teams in the United States. You will work closely with senior engineers and designers to implement features, fix bugs, and support day-to-day production tasks.

This learning role is ideal for someone early in their career who wants to build a strong foundation in gameplay programming while contributing to a shipping title at a studio known for Poppy Playtime.

Qualifications

  • Basic working knowledge of C++.
  • Basic working knowledge of Unreal Engine Blueprints.
  • Basic familiarity with Unreal Engine project structure and editor workflow.
  • Strong problem-solving skills and a willingness to ask questions and learn from senior team members.
  • Good communication skills and comfort working in a collaborative, fast-paced team environment.

Responsibilities

  • Implement gameplay features and mechanics in Unreal Engine using C++ and Blueprints under the direction of senior engineers.
  • Assist in building and iterating on core gameplay systems (player interactions, triggers, pickups, simple AI behaviors, UI hookups).
  • Identify, reproduce, and fix bugs reported by QA, designers, or other team members, tracked through Jira.
  • Support senior engineers by prototyping mechanics, testing systems, and turning rough ideas into working in-engine examples.
  • Collaborate with designers to implement and tune gameplay behaviour based on feedback and playtesting.
  • Write clean, readable code and follow the team’s coding standards and conventions.
  • Participate in code reviews as both reviewer and reviewee to learn and improve.
  • Document your work (setup steps, how systems function, known issues) for the wider team.
  • Take part in sprint planning, stand-ups, and design discussions; communicate blockers or risks early.
  • Continuously build understanding of Unreal Engine and gameplay programming patterns.

Skills

C++
Unreal Engine Blueprints
Unreal Engine
Problem solving
Communication

Education

Bachelor's or degree in Computer Science or related field

Tools

Unreal Engine
Jira
Perforce

Job description

Mob Entertainment is seeking a Junior Gameplay Programmer to join our Unreal Engine project teams in the United States. You will work closely with senior engineers and designers to implement features, fix bugs, and support day-to-day production tasks.

This learning role is ideal for someone early in their career who wants to build a strong foundation in gameplay programming while contributing to a shipping title at a studio known for Poppy Playtime.

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