Junior Unity Developer for Immersive Exhibits

Ideum Inc.

New Mexico

On-site

USD 50,000 - 65,000

Full time

5 days ago
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Benefits offered by this job

Paid time off after 90 days
Health, dental, and vision insurance
Critical illness and accident coverage
Life insurance
Short‑term/long‑term disability
401K Safe Harbor Profit Sharing Plan

Job summary

Ideum Inc. is seeking a Developer I to join our team in Corrales, NM. You will translate project requirements into tasks and author functional Unity/C# code, with senior developers reviewing your work for testing and improvement.

The role emphasizes collaboration with designers, producers, and other developers in a hands‑on, in‑person setting. You’ll explore new technologies, extend existing knowledge to add hardware stacks, and contribute to multiple projects across museums and corporate

Qualifications

  • Team‑oriented attitude with a willingness to learn new technologies.
  • Ability to translate project requirements into technical tasks with guidance from senior developers.
  • Authors functional code in Unity/C# and related stacks.
  • Eager to participate in reviews and implement feedback.
  • Comfortable working in an in‑person team in Corrales, NM.

Responsibilities

  • Build code in Unity and other tech stacks to create custom software experiences for museums and corporate clients.
  • Test code on target hardware or equivalent.
  • Participate in internal and client‑facing meetings.
  • Keep lines of communication open and provide project updates.
  • Manage time to deliver on schedule and flag issues impacting quality or delivery.
  • Iterate to reach Developer II competencies after the first year.
  • Seek feedback on work products.

Skills

Unity
C#/ .NET
Team collaboration
Testing and debugging
Learning new technologies
Project planning
Communication
Problem solving

Tools

Unity
C#

Job description

Ideum Inc. is seeking a Developer I to join our team in Corrales, NM. You will translate project requirements into tasks and author functional Unity/C# code, with senior developers reviewing your work for testing and improvement.

The role emphasizes collaboration with designers, producers, and other developers in a hands‑on, in‑person setting. You’ll explore new technologies, extend existing knowledge to add hardware stacks, and contribute to multiple projects across museums and corporate

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