Junior QA Engineer (Manual)

Playrix

Georgia

Remote

USD 38,000 - 48,000

Full time

14 days+

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Job summary

Playrix is seeking junior specialists who want to become game designers or project managers. QA is a foundation for growth and understanding of the product; you will dive into mechanics, player behavior, and the holistic product beyond bugs.

Work remotely or from offices (Armenia, Georgia, Kazakhstan). We offer growth into experts in game design or management with independence, engagement, and initiative.

Qualifications

  • Ambition to grow into game design, production, or management.
  • Mobile gaming experience and genuine interest in game development.
  • Proactive mindset: identify problems and propose solutions.
  • At least 6 months of commercial experience in manual testing.
  • Higher education degree.
  • Knowledge of testing theory.

Responsibilities

  • Analysis of mechanics and user experience, and suggestion for improving.
  • Active participation in team discussions of features and changes.
  • Manual testing of new game features on iOS, Android, macOS, and UWP platforms.
  • Project testing as part of regression testing cycles.
  • Reporting of defects in the bug tracker, including descriptions of root causes and product impact.

Skills

Ambition to grow into game design/prod
Mobile gaming experience
Proactive mindset
Manual testing (6+ months)

Education

Higher education degree

Job description

About the Role

We are looking for junior specialists whose goal is to become game designers or project managers and who see QA as an intentional step toward that goal.

At our company, QA is not just a role, but a foundation for growth and deep product understanding. We believe that strong gameplay architects are shaped through testing mechanics and analyzing features. We are looking for people who are eager to dive deep into mechanics, understand player behavior, and see the holistic product behind individual bugs — and eventually take on greater responsibility by influencing features, decisions, and the overall development of the project.

We create the conditions to grow into experts in game design or management and expect a high degree of independence, engagement, and initiative.

Responsibilities
  • Analysis of mechanics and user experience, and suggestion for improving
  • Active participation in team discussions of features and changes
  • Manual testing of new game features on iOS, Android, macOS, and UWP platforms
  • Project testing as part of regression testing cycles
  • Reporting of defects in the bug tracker, including descriptions of root causes and product impact
Requirements
  • A strong ambition to grow into game design, production, or management
  • Mobile gaming experience and a genuine interest in game development
  • A proactive mindset: the ability not only to identify problems but also to propose solutions
  • At least 6 months of commercial experience in manual testing
  • Higher education degree
  • Knowledge of testing theory
Preferred
  • Understanding of game design and analytics fundamentals
  • Experience working with AI tools
  • Interest in analytics and product metrics
Work Format

Remote or from one of the company’s offices (Armenia, Georgia, Kazakhstan)

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