Junior QA Engineer (6-month contract)

Pingle Studio

United States

À distance

USD 30 000 - 39 000

Temps partiel

Il y a 4 jours
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Résumé du poste

Pingle Game Studio is seeking a detail-oriented Junior QA Engineer to join the team for testing games on console, PC, and VR. The role focuses on port testing to current and previous generation consoles, checking performance and helping improve titles.

The six-month contract involves functional and regression testing, bug reporting, and maintaining test docs. Candidates should have basic QA knowledge and English at an intermediate level or higher.

Qualifications

  • At least 6 months of experience as a QA Engineer.
  • Passion for video games and growth in game development.
  • Solid knowledge of software testing principles and QA methodologies.
  • Experience creating test documentation (checklists, bug reports).
  • Understanding of the full dev and testing lifecycle of a commercial game.

Responsabilités

  • Perform functional testing of games across platforms.
  • Conduct smoke and sanity testing.
  • Execute test cases and checklists.
  • Participate in internal playtests, including multiplayer testing.
  • Identify, document, and report bugs.
  • Maintain test docs in Confluence and track issues in Jira.

Connaissances

QA principles
Bug reporting
Playtesting
Analytical skills
English proficiency

Outils

Jira
Confluence
Google Docs
Google Sheets

Description du poste

Pingle Game Studio is looking for a detail-oriented Junior QA Engineer to join our team and work on game projects for console, PC, and VR platforms. You’ll focus on testing games being ported to current- and previous-generation consoles, checking performance, and helping the team maintain and improve existing titles.

Requirements
  • At least 6 months of experience as a QA Engineer;
  • A passion for video games and a desire to grow in the game development industry;
  • Solid knowledge of software testing principles and QA methodologies;
  • Experience creating test documentation, including checklists and bug reports;
  • Understanding of the full development and testing lifecycle of a commercial game project;
  • Experience testing games and applications on PC and consoles;
  • Proficiency in Jira, Confluence, Google Docs, and Google Sheets;
  • Strong analytical and problem-solving skills;
  • English proficiency at Intermediate level or higher.
Responsibilities
  • Perform functional testing of games across various platforms;
  • Conduct smoke and sanity testing;
  • Execute test cases and checklists;
  • Participate in internal playtests, including multiplayer testing;
  • Identify, document, and report bugs;
  • Maintain test documentation in Confluence and track issues in Jira.
Nice to Have
  • Understanding of platform compliance testing requirements for Nintendo Switch, Xbox, and PlayStation;
  • Experience working with console Target Managers;
  • Understanding of Steam branch management;
  • Experience with performance testing for games developed in Unreal Engine;
  • Understanding of game porting processes and working with builds for different platforms.
What You Can Expect
  • A 6-month contract with hands-on QA experience on game projects for PC and consoles;
  • The opportunity to build your skills in game testing, porting, and platform-specific requirements;
  • Access to Udemy courses to support your professional development;
  • A welcome box to mark your first days with the team;
  • 2 paid sick days and 5 days of unpaid leave during the 6-month contract
Attention: Pingle Studio DOES NOT HIRE from the Russian Federation and Belarus.
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