iOS Engineer: Creative Tools & Collaboration

Socket.dev

Cary (NC)

On-site

USD 120,000 - 180,000

Full time

5 days ago
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Job summary

Apple is seeking an engineer to architect and build media management and collaboration features for creative tools. You will work with teams behind Final Cut Pro, Logic Pro, and iWork to create next-generation tools for creators.

The ideal candidate has 2+ years shipping high-quality iOS/macOS code, strong Swift skills, and a solid foundation in CS. A passion for sustainable software and collaboration is essential.

Qualifications

  • 2+ years proven experience shipping high quality, tested code on iOS and / or macOS
  • Strong understanding of architectural patterns commonly used in programming for Apple platforms
  • Solid grasp of computer science fundamentals and object-oriented design
  • Strong proficiency in Swift and at least one UI framework (SwiftUI, UIKit, AppKit)
  • Ability to work with ambiguity and take ownership of product features
  • Willingness to ask for help and learn from others
  • Committed to encouraging an open and inclusive work environment
  • Strong communication, collaboration, and project management skills
  • Bachelor's Degree in Computer Science or equivalent experience.

Responsibilities

  • Define and drive the architecture and direction of new collaborative features for creative tools.
  • Collaborate with human interface designers, QA, and cross-functional teams from concept to delivery.
  • Contribute to UI decisions and project planning to influence end-to-end user experiences.

Skills

iOS development
macOS development
Swift
SwiftUI
UIKit
AppKit
Object-oriented design
CS fundamentals
Architectural patterns
Team collaboration
Communication skills

Education

Bachelor's Degree in Computer Science or equivalent experience

Job description

Apple is seeking an engineer to architect and build media management and collaboration features for creative tools. You will work with teams behind Final Cut Pro, Logic Pro, and iWork to create next-generation tools for creators.

The ideal candidate has 2+ years shipping high-quality iOS/macOS code, strong Swift skills, and a solid foundation in CS. A passion for sustainable software and collaboration is essential.

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