Sr iOS Software Engineer - Creative Apps

Socket.dev

Cary (NC)

On-site

USD 150,000 - 190,000

Full time

5 days ago
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Job summary

Apple is seeking a senior engineer to architect and build media management and collaboration features for creative tools in the Apple ecosystem. You will contribute to Final Cut Pro, Logic Pro, and iWork initiatives, guiding features from concept to delivery.

The ideal candidate has 5+ years of iOS/macOS experience, strong Swift skills, and a passion for sustainable software development and inclusive collaboration.

Qualifications

  • 5+ years shipping high-quality, tested code on iOS and/or macOS.
  • Technical lead experience with strong communication, collaboration, and project management.
  • Strong understanding of architectural patterns in Apple platform development.
  • Solid CS fundamentals and object-oriented design.
  • Proficiency in Swift and at least one UI framework (SwiftUI, UIKit, or AppKit).
  • Ability to work with ambiguity and take full ownership of features.
  • Mentoring others and openness to learning.
  • Commitment to an open and inclusive work environment.

Responsibilities

  • Set direction and architecture for new collaborative features in the creative space.
  • Collaborate with designers, QA, and cross-functional teams to go beyond code.
  • Drive features from concept to delivery for iOS/macOS platforms.
  • Influence UI, project planning, and cross-team collaboration.

Skills

Swift
iOS development
macOS development
SwiftUI
UIKit
AppKit
Leadership
Architecture patterns

Job description

At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. You bring passion, and dedication to your job and there is no telling what you could accomplish. The Creativity Apps team is looking for a senior engineer with expertise in Apple platforms to help architect and build media management and collaboration features for creative tools. You’ll be working with the world-class teams behind Final Cut Pro, Logic Pro, and iWork to create next-generation tools for creators.

Description

This is a great opportunity to be one of the early members of a new engineering team! You will be responsible for setting the direction and architecture of new and innovative collaborative features for the creative space. You will work with human interface designers, quality assurance teams, and the cross functional teams to go beyond code and will influence everything from user interface to project planning. The ideal candidate should have experience in iOS development, cloud technologies, care about long term sustainable software development, and can drive features from concept all the way to delivery. This position also requires a self‑motivated individual with excellent interpersonal skills to effectively collaborate with all levels of the organization.

Minimum Qualifications
  • 5+ years of proven experience shipping high-quality, tested code on iOS and/or macOS
  • Experience as a technical lead demonstrating strong communication, collaboration, and project management skills
  • Strong understanding of architectural patterns commonly used in Apple platform development
  • Solid grasp of computer science fundamentals and object-oriented design
  • Proficiency in Swift and at least one UI framework (SwiftUI, UIKit, or AppKit)
  • Demonstrated ability to work with ambiguity and take full ownership of product features
  • Track record of mentoring others while remaining open to learning and asking for help
  • Commitment to fostering an open and inclusive work environment
Preferred Qualifications
  • Demonstrated interest in one of Apple's apps for creative pros & enthusiasts (Final Cut Pro, Logic Pro, iMovie, GarageBand)
  • Experience with modern concurrency in Swift, including async / await and actors
  • Proficiency with Swift Testing and / or XCTest
  • Demonstrated commitment to accessibility and localization
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