iOS Display Driver Engineer - GPU & Display Systems

MaziCTools

United States

Remote

USD 80,000 - 121,000

Full time

14 days+

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Benefits offered by this job

Employee stock programs
RSU awards
Stock Purchase Plan
Medical and dental coverage
Retirement benefits
Discounted products and services
Tuition reimbursement
Relocation

Job summary

Apple’s Graphics Acceleration Software team (GGD) in Cupertino seeks a talented engineer to develop GPU/display drivers and related software for iOS/macOS products. You will contribute to core technologies like Metal, OpenGL, and Core Video, collaborating across hardware and software teams.

The role emphasizes high-quality software, problem solving, and the ability to work both collaboratively and independently on complex driver work.

Qualifications

  • Excellent programming skills and knowledge of C/C++.
  • Development experience on Unix, Linux or Mac OS.
  • Excellent software design, problem solving and debugging skills.
  • Experience with kernel-mode device driver development and low-level hardware/firmware

Responsibilities

  • Develop software for GPU, display, power-management and content-protection technologies.
  • Collaborate with teams across Apple hardware and software to deliver robust graphics solutions.
  • Contribute to design, debugging, and optimization of graphics drivers and related subsystems.

Skills

C/C++ programming
Unix/Linux/macOS
Kernel-mode driver development
Systems engineering

Job description

Apple’s Graphics Acceleration Software team (GGD) in Cupertino seeks a talented engineer to develop GPU/display drivers and related software for iOS/macOS products. You will contribute to core technologies like Metal, OpenGL, and Core Video, collaborating across hardware and software teams.

The role emphasizes high-quality software, problem solving, and the ability to work both collaboratively and independently on complex driver work.

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