Indie Horror Game Animator — Contract Position

Mob Entertainment, Inc.

Northern (KY)

Hybrid

USD 63,000 - 79,000

Full time

6 days ago
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Benefits offered by this job

Medical Insurance
Dental Insurance
Vision Insurance
Paid Time Off
Sick Time
Holidays

Job summary

Mob Entertainment is seeking a skilled Game Animator to join on a contract basis to bring characters, creatures, and gameplay mechanics to life using high-quality 3D animations. You will collaborate with art, design, and engineering teams to deliver polished in-game animations.

Qualifications include 5+ years of Maya animation, strong body mechanics, and experience with creature animation. The role requires self-motivation, collaboration, and ability to meet milestones within a dynamic project

Qualifications

  • 5+ years of experience animating in Autodesk Maya.
  • Strong understanding of body mechanics.
  • Keen eye for performance and weight.
  • Experience with creature animation (bipedal and quadrupedal).
  • Self-motivated with a strong work ethic; able to work collaboratively.

Responsibilities

  • Collaborate with a team of animators to develop high-quality in-game animations and cinematics.
  • Work from storyboards when provided.
  • Craft strong poses and compelling visual frames representing characters and gameplay goals.
  • Present work to the team and incorporate feedback from leads and teammates.
  • Own deliverables and manage milestones and deadlines while keeping a consistent style.
  • Refine animation processes to improve team productivity.
  • Animate a diverse range of creatures and characters to support gameplay.

Skills

Animation
Collaborative work
Creative problem solving
Self-motivated

Tools

Autodesk Maya

Job description

Mob Entertainment is seeking a skilled Game Animator to join on a contract basis to bring characters, creatures, and gameplay mechanics to life using high-quality 3D animations. You will collaborate with art, design, and engineering teams to deliver polished in-game animations.

Qualifications include 5+ years of Maya animation, strong body mechanics, and experience with creature animation. The role requires self-motivation, collaboration, and ability to meet milestones within a dynamic project

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