Hybrid 3D Animator for Games (Unreal/Maya) - CA Remote

GungHo Online Entertainment America, Inc.

Redondo Beach (CA)

Hybrid

USD 63,000 - 95,000

Full time

9 days ago
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Benefits offered by this job

Health, Life, AD&D, LTD insurance
401(k) with employer match
Competitive PTO (Vacation, Personal, S
Hybrid work with CA remote option

Job summary

GungHo Online Entertainment America, Inc. is seeking a 3D Animator to lead character animation and asset creation for their games. The role involves developing animations from prototype to final production, guiding rigging efforts, and implementing in the Unreal engine.

The ideal candidate has a strong Maya background, proficiency in Photoshop, and a solid animation portfolio. This hybrid position is based in California, with on-site requirements as needed.

Qualifications

  • Fundamentals of animation, layout, camera, and acting for humanoid and non-humanoid characters.
  • Rigging fundamentals and animation implementation in game engine.
  • Experience animating photoreal and stylized characters.
  • 3+ years of Maya experience.
  • Portfolio available online (website/blog/portfolio).

Responsibilities

  • Develop animations from prototype to final production.
  • Animate humanoid and non-humanoid characters with emotion and personality.
  • Create prototype animations and implementations.
  • Direct and guide rigging and engine implementation to achieve quality results.
  • Perform special projects and other duties as assigned by management.
  • Travel or work beyond normal hours when necessary.

Skills

Character animation
Maya
Unreal Engine
Photoshop
Animation fundamentals

Education

Art degree

Tools

Maya
Unreal Engine

Job description

GungHo Online Entertainment America, Inc. is seeking a 3D Animator to lead character animation and asset creation for their games. The role involves developing animations from prototype to final production, guiding rigging efforts, and implementing in the Unreal engine.

The ideal candidate has a strong Maya background, proficiency in Photoshop, and a solid animation portfolio. This hybrid position is based in California, with on-site requirements as needed.

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