Graphics RTL Design Engineer

Socket.dev

Orlando (FL)

On-site

USD 120,000 - 180,000

Full time

6 days ago
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Job summary

Apple in Orlando, FL is seeking a GPU Design Engineer to deliver high-performance, power-efficient graphics IP for next-generation devices. You will design SoC GPU blocks, optimize for timing, area, and power, and collaborate with architecture, validation, modeling, and physical design teams.

You will work within our Silicon Technologies group to turn complex requirements into elegant, scalable GPU microarchitectures and contribute to cutting-edge graphics solutions used by millions daily.

Qualifications

  • BS degree required.
  • Strong understanding of computer architecture and digital design.
  • Experience with timing analysis, synthesis, placement and routing concepts.
  • Proven track record in hardware performance optimization.
  • Proficient in SystemVerilog HDL and scripting languages.

Responsibilities

  • Deliver high-quality, low-power graphics IP meeting performance, timing and area goals.
  • Explore design trade-offs and apply rigorous design principles.
  • Collaborate with architecture, validation, modeling and physical design teams.

Skills

Computer architecture
Logic design
Timing analysis
Hardware performance
Team collaboration

Education

BS degree

Tools

SystemVerilog HDL
Python/Ruby/Perl scripting

Job description

Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Do you love working on challenges that no one has solved yet? Join us to help deliver the next groundbreaking product containing an Apple designed GPU. As a member of Apple’s GPU team, you will develop power efficient, high performance 3D graphics processor microarchitectures targeted for low power mobile devices and high-performance personal computers that are used by millions of people every day.

Description

As a GPU Design Engineer, you will be responsible for delivering high-quality, low-power graphics IP that meets our performance, timing, and area goals. You will explore design trade-offs, while exercising rigorous design principles. Additionally, you will be required to understand and contribute to cutting edge microarchitectural specifications in order to design best in class GPUs. To accomplish this, you will collaborate closely with cross-functional teams in architecture, validation, modeling, and physical design.

Minimum Qualifications
  • Minimum requirement of BS degree
Preferred Qualifications
  • Strong understanding of computer architecture
  • Logic design, including simulation and debug
  • Understanding of timing analysis, and familiarity with synthesis, placement, and routing
  • Understanding of hardware performance
  • Ability to code using System Verilog HDL
  • Experience with scripting languages such as Python, Ruby, or Perl
  • Ability to work well in a team in order to be productive under aggressive product schedules
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