Graphics RTL Design Engineer

Apple Inc.

Orlando (FL)

On-site

USD 90,000 - 130,000

Full time

2 days ago
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Job summary

Apple Inc. is seeking a GPU Design Engineer to help design and manufacture its next-generation power-efficient GPUs. You will deliver high-quality, low-power graphics IP and analyze trade-offs to meet performance, timing and area goals.

You will work closely with cross-functional teams in architecture, validation, modeling and physical design to push microarchitectural specifications and deliver GPUs for Apple devices used by millions.

Qualifications

  • BS degree required.
  • Strong understanding of computer architecture.
  • Experience with System Verilog HDL; scripting in Python, Ruby, or Perl.

Responsibilities

  • Deliver high-quality, low-power graphics IP meeting performance, timing and area goals.
  • Explore design trade-offs and contribute to microarchitectural specifications.
  • Collaborate with architecture, validation, modeling and physical design teams.

Skills

System Verilog HDL
Python
Ruby
Perl
Computer architecture
Timing analysis
Synthesis/Placement/Routing
Hardware performance

Education

Bachelor's degree

Job description

Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Do you love working on challenges that no one has solved yet? Join us to help deliver the next groundbreaking product containing an Apple designed GPU.As a member of Apple’s GPU team, you will develop power efficient, high performance 3D graphics processor microarchitectures targeted for low power mobile devices and high-performance personal computers that are used by millions of people every day.

Description

As a GPU Design Engineer, you will be responsible for delivering high-quality, low-power graphics IP that meets our performance, timing, and area goals. You will explore design trade-offs, while exercising rigorous design principles. Additionally, you will be required to understand and contribute to cutting edge microarchitectural specifications in order to design best in class GPUs. To accomplish this, you will collaborate closely with cross-functional teams in architecture, validation, modeling, and physical design.

Minimum Qualifications
  • Minimum requirement of BS degree
Preferred Qualifications
  • Strong understanding of computer architecture
  • Logic design, including simulation and debug
  • Understanding of timing analysis, and familiarity with synthesis, placement, and routing
  • Understanding of hardware performance
  • Ability to code using System Verilog HDL
  • Experience with scripting languages such as Python, Ruby, or Perl
  • Ability to work well in a team in order to be productive under aggressive product schedules

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant

At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here - in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong. Learn about accessibility in Apple’s workplace Learn about reasonable accommodations for job applicants

Apple accepts applications to this posting on an ongoing basis.

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