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Apple Inc. in Cupertino seeks a Graphics Engineer to expand capabilities of future Apple Silicon GPUs and enable new customer experiences. You will collaborate across teams to analyze hardware performance and prototype advanced graphics techniques.
The role requires strong background in real time graphics systems, shader programming, and ML-enabled graphics methods, with a track record of working with cross-functional teams to ship impactful hardware features.
Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, inquisitive people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our commitment to leave the world better than we found it!
The Platform Architecture Graphics group is looking for a dedicated Graphics Engineer to expand the capabilities of future Apple Silicon GPUs and to enable new customer experiences.