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Adobe is seeking a Graphics/Engine Software Engineer to help rebuild Photoshop's GPU-first core engine (NGE) in California. You will design, build and optimize rendering features using modern C++, WebGPU and WGSL to support live image processing and advanced color workflows.
You will also write shaders, profile performance, and contribute to testing, reviews and documentation, collaborating across teams to deliver durable, high-performance software for creative professionals.
Adobe is seeking a Graphics/Engine Software Engineer to help rebuild Photoshop's GPU-first core engine (NGE) in California. You will design, build and optimize rendering features using modern C++, WebGPU and WGSL to support live image processing and advanced color workflows.
You will also write shaders, profile performance, and contribute to testing, reviews and documentation, collaborating across teams to deliver durable, high-performance software for creative professionals.