GPU Performance Modeling & Driver Engineer

Apple Inc.

Cupertino (CA)

On-site

USD 147,400 - 220,900

Full time

14 days+

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Benefits offered by this job

Comprehensive medical and dental coverage
Retirement benefits
Discounted products and services
Educational reimbursement
Employee stock purchase plan

Job summary

Apple Inc. is seeking a highly motivated GPU Performance Modeling Driver Engineer in Cupertino, California. This role focuses on developing and maintaining C++ code for GPU performance models and collaborating on defining Apple’s future GPU architectures. Minimum qualifications include proficiency in C++ and experience with GPU driver implementation, while preferred candidates will possess an MS or PhD and have 3+ years of experience. Compensation includes base pay from $147,400 to $220,900 plus comprehensive benefits.

Qualifications

  • Strong skills in software development using C++.
  • Experience related to GPU driver implementation.
  • Familiarity with one or more graphics APIs such as Metal, DirectX, Vulkan, or OpenGL.

Responsibilities

  • Collaborate with partners on the definition of future GPU architectures.
  • Create and maintain C++ code for modeling the software stack for next-generation GPUs.
  • Implement Metal APIs to interact with GPU performance models.

Skills

C++ development
GPU driver implementation
Graphics API familiarity

Education

MS or PhD degree

Job description

Apple Inc. is seeking a highly motivated GPU Performance Modeling Driver Engineer in Cupertino, California. This role focuses on developing and maintaining C++ code for GPU performance models and collaborating on defining Apple’s future GPU architectures. Minimum qualifications include proficiency in C++ and experience with GPU driver implementation, while preferred candidates will possess an MS or PhD and have 3+ years of experience. Compensation includes base pay from $147,400 to $220,900 plus comprehensive benefits.
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