Apple Inc. seeks a GPU Performance Engineer in Cupertino, California. This role involves developing high-performance C++ models for next-generation GPUs while collaborating with teams to analyze performance and validate features. Candidates should have a deep understanding of GPU/CPU architectures and extensive experience in coding and debugging. The compensation range for this role is between $181,100 and $318,400, depending on qualifications. Additional benefits include stock options, medical coverage, and education reimbursement.
Qualifications
Experience writing and debugging C++ code.
Experience with scripting languages such as Python or Ruby.
10+ years of experience modeling GPUs, CPUs, or similar.
Experience coding components such as processing cores, texturing units, caches.
Experience debugging performance issues and correlating multiple models.
Understanding of data analysis tools.
Responsibilities
Work with design and software partners on GPU architecture.
Create and maintain high-performance C++ models of GPUs.
Implement modern GPU features like machine learning and ray tracing.
Analyze generated data to improve models and validate features.
Skills
C++ coding and debugging
Scripting languages (Python, Ruby)
Understanding of GPU/CPU architectures
Data analysis tools (Tableau, pandas, Excel)
Modeling performance issues
Machine learning applications
Education
MS or PhD in related field
Tools
C++
Python
Ruby
Tableau
Excel
matplotlib
Job description
Apple Inc. seeks a GPU Performance Engineer in Cupertino, California. This role involves developing high-performance C++ models for next-generation GPUs while collaborating with teams to analyze performance and validate features. Candidates should have a deep understanding of GPU/CPU architectures and extensive experience in coding and debugging. The compensation range for this role is between $181,100 and $318,400, depending on qualifications. Additional benefits include stock options, medical coverage, and education reimbursement.