GPU Performance Modeling Engineer for Next‑Gen Architectures

Apple Inc.

San Diego (CA)

On-site

USD 142,300 - 263,300

Full time

14 days+

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Benefits offered by this job

Employee Stock Purchase Plan
Discretionary stock awards
Relocation assistance

Job summary

Apple Inc. seeks a GPU performance modeling engineer to develop cycle-approximate perf C/C++ models in close collaboration with architects and designers. You will analyze results and propose architectural changes while supporting hardware bring-up.

The role requires a BS with 3+ years in GPU/CPU/SIMD domains, strong teamwork, and experience with GPU APIs. Relocation and discretionary bonuses may apply.

Qualifications

  • BS and at least 3 years of industry experience.
  • Background in GPU/CPU/SIMD architectures.
  • Experience in hardware performance modeling, analysis, and debugging.
  • Strong teamwork and communication during aggressive schedules.

Responsibilities

  • Develop cycle-approximate perf C/C++ models with architects and designers.
  • Analyze performance results and suggest architectural/microarchitectural changes.
  • Support hardware team during model and design performance bring-up.

Skills

GPU performance modeling
Hardware analysis
Team collaboration
Effective communication

Education

Bachelor's degree

Tools

Verilog/VHDL
Scripting
GPU APIs (OpenGL/OpenCL/DirectX/Metal)

Job description

Apple Inc. seeks a GPU performance modeling engineer to develop cycle-approximate perf C/C++ models in close collaboration with architects and designers. You will analyze results and propose architectural changes while supporting hardware bring-up.

The role requires a BS with 3+ years in GPU/CPU/SIMD domains, strong teamwork, and experience with GPU APIs. Relocation and discretionary bonuses may apply.

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