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Apple is seeking a System Software Engineer to help design and build low-level GPU kernel and firmware drivers powering graphics and ML workloads across iOS and macOS. You will work on memory and power management, asynchronous command processing, and reliability improvements within the GPU software stack.
You’ll collaborate with a world-class team to ensure tight integration of kernel and firmware with Apple’s graphics platform, delivering high-performance compute across devices from iPhone to
Apple is seeking a System Software Engineer to help design and build low-level GPU kernel and firmware drivers powering graphics and ML workloads across iOS and macOS. You will work on memory and power management, asynchronous command processing, and reliability improvements within the GPU software stack.
You’ll collaborate with a world-class team to ensure tight integration of kernel and firmware with Apple’s graphics platform, delivering high-performance compute across devices from iPhone to