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Bolt Graphics is seeking an experienced GPU Compiler Developer in Sunnyvale, CA to design, implement, and optimize a high-performance compiler stack for our proprietary RISC-V GPU architecture.
You will transform shader IR into optimized machine code, develop the LLVM-based backend, and collaborate with hardware and driver teams to maximize performance and efficiency. This role ranges from junior to senior levels and offers a competitive package.
Bolt Graphics is a semiconductor startup based in Sunnyvale, CA building the fastest and most efficient graphics processors. We pride ourselves on our first principles approach to solving problems. We are energized by our mission to reduce the barrier of entry for content creation and consumption. Our goal is to enable everyone to easily create, simulate and consume immersive experiences as vividly as they can imagine them.
We’re looking for highly experienced GPU Compiler Developer. You will focus on the design, development,implementation, andtoolchainof a high-performance compiler stack for our proprietaryRISC-VGPU architecture. You will play a key role in developing the GPU execution environmentandtransformingshader IR codeinto highly optimized machine code.
We are looking to fill a range of Junior to Senior roles.
$175,000–$220,000 per year (California). This range represents the anticipated base pay for this role; the final offer may vary based on qualifications, experience, and location.
Bolt is committed to building a diverse and inclusive environment in which we recognize and value each other's differences as well as fostering a culture that promotes its core values: Professionalism, Integrity, and Respect. As an equal opportunity employer, all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, genetic information, national origin, age, disability, or status as a protected veteran.