Gameplay Engineer

thatgamecompany

United States

Hybrid

USD 49,530 - 149,243

Full time

14 days+

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Benefits offered by this job

Medical insurance
Dental insurance
Vision insurance
401k
Paid time off
Annual discretionary bonus

Job summary

A leading game development studio is seeking an exceptional Gameplay Engineer to join their remote team. The role involves crafting advanced social games and collaborating closely with designers and engineers to enhance user experiences. Candidates should have 3-5 years of relevant industry experience and strong programming skills, especially in C, C++, or C#. This position offers competitive benefits including medical, dental, vision, 401k, and paid time off.

Qualifications

  • Must have 3-5+ years of experience in the game industry.
  • Knowledge of 3D art tools like Maya.
  • Fluency in C, C++, or C# is required.

Responsibilities

  • Design, write, debug and refine networked gameplay systems.
  • Work closely with designers and back-end engineers.
  • Iterate quickly in response to testing feedback.

Skills

3-5+ years of relevant programming experience in the game industry
Excellent 3D Vector Math Skills
Knowledge and usage of a 3D art tool such as Maya
Fluent in C, C++ or C# and object-oriented programming
Experience with scripting languages (LUA, JSON)
Excellent communication skills
Careful attention to detail
MMO experience

Job description

Gameplay Engineer

Remote US & Canada

We’re looking for an exceptional Gameplay Engineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the demands of this complex product, while presenting an interface to the user which exemplifies the elegance that TGC is known for.

What You’ll Do Here:
  • Limited time events (seasons) with unique and fun gameplay
  • Quests and other daily activities that drive user retention
  • Social experiences that make every moment better with others
  • Design, write, debug and refine networked gameplay systems and features
  • Iterate quickly in response to testing feedback and iterations
  • Provide technical insight and ideas regarding game design
  • Work closely with designers and back-end engineers on both real-time and asynchronous features
Must Haves:
  • 3-5+ years of relevant programming experience in the game industry
  • Excellent 3D Vector Math Skills
  • Knowledge and usage of a 3D art tool such as Maya
  • Experience building gameplay systems/building blocks for designers to author content
  • Careful attention to detail
  • Excellent communication skills and the ability to understand and solve problems presented by the team
  • Responds well to feedback, criticism and iterative design and/or continual improvement of our technology and games
  • Be fluent in C, C++ or C# and object-oriented programming
  • Have experience with scripting languages and multiple data formats (LUA, JSON etc)
  • Have MMO experience

Nice to Haves:

  • Python programming
  • Backend languages such as Go, Erlang and/or PL/SQL
  • Systems managing persistent account data
  • Synchronous multiplayer features
  • Live service multiplayer online games
  • Mobile games

We look forward to meeting you!

Please note: Include your portfolio link, if any. If not, please state what features you've worked on in that particular project. We also do require to take a gameplay test. Thank you!

Applicants must be authorized to work for any employer in the U.S. or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.

The salary range for this position is $49,530 USD to $149,243 USD annually, with the
opportunity to earn an annual discretionary bonus. This salary range is an estimate, and
the actual salary may vary based on the Company’s compensation practices.
Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include the following: medical, dental, vision,
401k, and paid time off.

#LI-Remote

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