UX/UI Designer

Gatoinary Games

United States

Remote

USD 55,000 - 110,000

Full time

2 days ago
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Job summary

GatoInary Games is seeking a talented UX/UI designer to help create intuitive interfaces and enhance the player experience in our games. The role focuses on Unity-based UI design, interactive mockups, and continuous UX improvements.

The candidate will collaborate with developers, artists, and designers to maintain a consistent visual style across projects and ensure high usability and performance in gameplay interfaces.

Qualifications

  • Experience designing and developing game UIs in Unity.
  • Ability to create mockups, wireframes and prototypes for UX testing.
  • Focus on player-centric UX with feedback-oriented improvements.

Responsibilities

  • Designing and developing user interfaces for games on Unity.
  • Creating interactive mockups, wireframes and prototypes for testing UX solutions.
  • Optimizing player-centric user experience with feedback in mind.
  • Preparing and integrating graphical elements (icons, buttons, panels) into Unity.
  • Collaborating with developers, artists and designers to maintain a consistent visual style.
  • Testing interfaces and making changes to improve usability and performance.

Skills

Unity UI
Wireframes
Prototyping
UX testing
UI optimization
Collaboration

Tools

Unity

Job description

Vacancies


UX/UI designer

Location: Remote
Type of employment: one-time, project


Description

GatoInary Games is looking for a talented UX/UI designer to help us create intuitive interfaces and improve the user experience in our games. If you understand the principles of game UX/UI and love creating visually appealing interfaces, this is the job for you!


Skills and experience


  • Designing and developing user interfaces for games on Unity.

  • Creating interactive mockups, wireframes and prototypes for testing UX solutions.

  • Optimizing player-centric user experience with feedback in mind.

  • Preparing and integrating graphical elements (icons, buttons, panels) into Unity.

  • Collaborating with developers, artists and designers to maintain a consistent visual style.

  • Testing interfaces and making changes to improve usability and performance.

  • Translated with DeepL.com (free version)

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