Game Developer for Robotic Simulation Worlds

Antler Co

San Francisco (CA)

On-site

USD 120,000 - 190,000

Full time

10 days ago
Application generator

Don’t send a generic resume — generate a resume and cover letter tailored to this exact role.

Get past ATS filters

Job summary

Lucky Robots is seeking an exceptional game developer to build high-fidelity simulated worlds on top of Lucky Engine for robotics teams. You will design environments, craft gameplay systems, and ship polished features that drive realistic training simulations.

Ideal candidates shiped indie or major-studio games, have strong C# scripting experience, and obsess over craft. Based in the San Francisco Bay Area, you will collaborate directly with engineering and research teams.

Qualifications

  • Able to write and publish a game entirely from scratch, solo - architecture, gameplay, and polish, start to finish.
  • Has either shipped their own indie/personal game, or shipped games at a major studio (Naughty Dog, Riot, Blizzard, Rockstar, EA, Valve, Epic, or similar) - ideally both.
  • Deep hands-on experience with gameplay systems, level/world design, and C#/other scripting.
  • Obsessive about craft and polish; not satisfied with "good enough."
  • Based in the San Francisco Bay Area.

Responsibilities

  • Design and build simulated environments, tasks, and interactive systems on top of Lucky Engine.
  • Bring real game-development craft - level design, gameplay systems, polish - to robotics simulation.
  • Work closely with the core engine and research teams to make simulated worlds realistic and useful for training robots.
  • Own features end-to-end, from concept to shipped, polished implementation.
  • Set the creative and technical bar for what "good" looks like on the team.

Skills

Game development
Level/world design
C#/scripting
Independent project

Tools

Unity
Unreal Engine

Job description

Lucky Robots is seeking an exceptional game developer to build high-fidelity simulated worlds on top of Lucky Engine for robotics teams. You will design environments, craft gameplay systems, and ship polished features that drive realistic training simulations.

Ideal candidates shiped indie or major-studio games, have strong C# scripting experience, and obsess over craft. Based in the San Francisco Bay Area, you will collaborate directly with engineering and research teams.

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Game Developer for Realistic Robotics Simulation Worlds
Game Developer for Realistic Robotics Simulation Worlds

Lucky Robots • San Francisco (CA)

On-site
USD 140,000 - 210,000
Game Developer
Game Developer

Lucky Robots • San Francisco (CA)

On-site
USD 140,000 - 210,000
Game Developer
Game Developer

Antler Co • San Francisco (CA)

On-site
USD 120,000 - 190,000
Robotics Simulation Architect — High-Fidelity Virtual Worlds
Robotics Simulation Architect — High-Fidelity Virtual Worlds

Skild AI Inc. • San Mateo (CA)

On-site
USD 100,000 - 300,000
Head of Robotics Sales & GTM Strategy
Head of Robotics Sales & GTM Strategy

Lucky Robots • San Francisco (CA)

On-site
USD 180,000 - 280,000
Founding Sales Lead
Founding Sales Lead

Antler • San Francisco (CA)

On-site
USD 120,000 - 190,000
Experience selling developer tools
AI/robotics ecosystem relationships
Technical fluency with APIs & ML workfl
Software Engineer, Simulation
Software Engineer, Simulation

Bedrock Robotics • New York (NY)

On-site
USD 130,000 - 170,000
Robotics Engineer: Build & Deploy Real-World Robot Systems
Robotics Engineer: Build & Deploy Real-World Robot Systems

Ludo Robotics • San Francisco (CA)

On-site
USD 98,000 - 305,000
Equity compensation
Comprehensive benefits
Software Engineer, Simulation
Software Engineer, Simulation

Bedrock Robotics • San Francisco (CA)

On-site
USD 150,000 - 210,000
Simulation Engineer
Simulation Engineer

Skild AI Inc. • San Mateo (CA)

On-site
USD 100,000 - 300,000