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Voodoo is seeking a talented Game Designer for a Paris-based role with relocation support. You will own features from ideation to post-release optimization, collaborating with Product, Analytics and Art to ensure top-tier gameplay.
The position emphasizes balancing, pacing, and data-driven design to deliver a hit in the RPG/mobile space. You will work across UI/UX, gameplay logic, and performance, leveraging Unity and visual tools like Figma and Miro to shape an engaging player experience.
About VoodooFounded in 2013, the company is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, the company is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
This position is Paris-based, with relocation support available.
TeamJoin Playbook, an agile internal studio dedicated to Castle Busters, one of our flagship mid-core titles. You'll be an integral part of a focused team chartered with transforming this promising game into a market-leading, long-term hit.
RoleWe're seeking a talented and seasoned Game Designer who is deeply passionate about RPG/mid-core games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation.
At least 3 years of professional experience as a game designer.
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