Game Build Engineer (Fully Remote)

Rushdown Studios

United States

Remote

USD 120,000 - 180,000

Full time

9 days ago

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Benefits offered by this job

Flexible PTO
Paid holidays
Winter break closure
Medical insurance
Dental insurance
Vision insurance
401(k) retirement plan
Annual game budget
Paid parental leave

Job summary

Rushdown Studios, a co-dev game studio, is seeking a Build/DevOps engineer to scale and automate build and deployment pipelines for a large-scale multiplayer project. You will work with an existing team to improve infrastructure reliability and own CI/CD processes across platforms.

You will collaborate with partner studios, manage cloud resources, and tackle debugging across diverse targets. Competitive pay, flexible PTO, and strong gaming-industry benefits await.

Qualifications

  • At least 3 years of professional Python scripting experience and CI/CD pipelines with TeamCity.
  • Experience with version control for large binary assets and automation tools such as MSBuild, FastBuild, or Incredibuild.
  • Familiarity with cloud providers (Azure/AWS/GCP) and game packaging/deployment requirements.

Responsibilities

  • Work with the team to improve infrastructure reliability and automate builds and deployments for a large-scale game project.
  • Collaborate with partner studios and own build systems, CI/CD pipelines, and cloud resources.
  • Support multiple target platforms and debug issues during development.

Skills

Python scripting
CI/CD pipelines
Large binary assets management

Tools

TeamCity
MSBuild
FastBuild
Incredibuild
Azure
AWS
GCP

Job description

  • Work alongside an existing team to improve infrastructure reliability and automate builds and deployments for a large-scale game project.
  • Collaborate with partner studio teams and take ownership of build systems, CI/CD pipelines, and cloud resources.
  • Support multiple target platforms and debug unexpected issues during development.

Requirements:

  • At least 3 years of professional Python scripting experience and experience with CI/CD pipelines in TeamCity.
  • Proficiency with version control for large binary assets and automation tools like MSBuild, FastBuild, or Incredibuild.
  • Familiarity with cloud providers (Azure, AWS, GCP) and game packaging/deployment requirements.
  • Competitive base salary with flexible PTO, paid holidays, and annual winter break closure.
  • Medical, dental, and vision insurance, plus a 401(k) retirement plan.
  • Annual video game budget and paid parental leave.
Rushdown Studios

Rushdown Studios is a co-dev game studio founded by industry veterans who worked on games like PUBG, League of Legends, and Rocket League. They focus on solving challenging multiplayer game problems and value clear ownership, passion, and collaboration.

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