Game Build Engineer — CI/CD Mastery & Cloud Infra (Remote)

Rushdown Studios

United States

Hybrid

USD 100,000 - 125,000

Full time

12 days ago

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Benefits offered by this job

Medical, Dental, and Vision Insurance
Annual Video Game Budget
9 Paid Holidays
Flexible PTO
Annual Winter Break Closure
401(k) Retirement Plan

Job summary

Rushdown Studios is seeking an experienced Game Build Engineer to strengthen infrastructure reliability and automate builds and deployments for a large-scale game project. You will work with our team to manage build systems across PC, Xbox, and PlayStation, and to deploy cloud resources using IaC tools.

Ideal candidates will have 3+ years scripting in Python and hands-on experience with TeamCity, Azure/AWS/GCP, and automation tools like MSBuild and Incredibuild.

Qualifications

  • Three (3) years of professional experience scripting with Python.
  • Experience with CI/CD pipelines in TeamCity for game development projects.
  • Familiarity with version control systems for large binary assets.
  • Proficiency in automation tools (e.g., MSBuild, FastBuild, Incredibuild).
  • Understanding of game packaging and deployment requirements for different platforms.
  • Experience compiling code and/or managing pipelines that compile code.
  • Ability to debug unexpected issues that arise during development.
  • Experience working with cloud providers (e.g. Azure, AWS, GCP).

Responsibilities

  • Implement and maintain build systems for multiple target platforms (e.g., PC, Xbox, PlayStation).
  • Deploy infrastructure as code for cloud resources using Terraform, CloudFormation, Azure Bicep, or Azure Resource Manager templates.
  • Design and develop CI/CD pipelines for game builds and deployments.
  • Automate game asset packaging and distribution workflows.
  • Optimize build times and artifact management for large game projects.

Skills

Python scripting
CI/CD
Debugging

Tools

TeamCity
MSBuild
FastBuild
Incredibuild
Azure
AWS
GCP
Git
Azure DevOps
Unreal
Unity
PowerShell
Groovy
Claude Code

Job description

Rushdown Studios is seeking an experienced Game Build Engineer to strengthen infrastructure reliability and automate builds and deployments for a large-scale game project. You will work with our team to manage build systems across PC, Xbox, and PlayStation, and to deploy cloud resources using IaC tools.

Ideal candidates will have 3+ years scripting in Python and hands-on experience with TeamCity, Azure/AWS/GCP, and automation tools like MSBuild and Incredibuild.

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