Environment Artist: Build Immersive Real-Time Worlds

Larian Studios

United States

On-site

USD 65,000 - 90,000

Full time

14 days+
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Benefits offered by this job

International team
Open collaborative environment
Experienced leadership
Colleagues with shared passions
Inclusive environment
Community feedback

Job summary

Larian Studios is seeking an Environmental Artist to help craft immersive worlds for its acclaimed RPGs. You will translate concept art into 3D assets and decorate levels with assets to support environmental storytelling.

Collaborate with concept artists, level designers, scripters, VFX, and technical artists while optimizing assets for real-time rendering on modern hardware. Proficiency with Unreal Engine or Unity, 3D tools like Maya/3ds Max/Blender, ZBrush and Substance Painter is essential,

Qualifications

  • 2+ years of experience in a similar role.
  • Experience in level art and set dressing to create environmental storytelling.
  • Proficiency with game editors (Unreal Engine or Unity) and proprietary editors.
  • Strong 3D software skills: Maya, 3ds Max or Blender.
  • Experience with ZBrush for 3D sculpts.
  • Proficient texturing with Substance Painter for PBR textures.
  • Excellent written and verbal communication.

Responsibilities

  • Collaborate with concept artists, level designers, scripters, VFX and technical artists.
  • Translate concept art into 3D assets with art direction in mind.
  • Decorate levels with high-quality environments for shipping.
  • Understand performance constraints and optimize assets for real-time rendering.

Skills

Level art & set dressing
Environment storytelling
Communication skills

Tools

Unreal Engine
Unity
Proprietary editors
Maya
3ds Max
Blender
ZBrush
Substance Painter

Job description

Larian Studios is seeking an Environmental Artist to help craft immersive worlds for its acclaimed RPGs. You will translate concept art into 3D assets and decorate levels with assets to support environmental storytelling.

Collaborate with concept artists, level designers, scripters, VFX, and technical artists while optimizing assets for real-time rendering on modern hardware. Proficiency with Unreal Engine or Unity, 3D tools like Maya/3ds Max/Blender, ZBrush and Substance Painter is essential,

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