Engineering Intern - Gameplay Systems & Tools (Remote)

House of How Games LLC.

United States

On-site

USD 24,000 - 32,000

Full time

2 days ago
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Job summary

House of How Games LLC in Sweden is looking for a student game developer to join our growing indie team. You will learn new skills and contribute to gameplay, tools, systems, and bug fixes across major game IPs, collaborating with art, sound, and animation to tune feel and timing.

Ideal candidates are cleared to work in Sweden, have 2+ years as a student game developer, and demonstrate a strong willingness to learn, adapt quickly, and grasp design patterns, data structures, and debugging.

Qualifications

  • Cleared to work and located in Sweden.
  • 2+ years experience as a student game developer, having worked on multiple successful student game projects.
  • Strong ability and willingness to learn and adapt quickly.
  • Some fundamental skills in architecture, development, and debugging.
  • Some understanding of design patterns and data structures.
  • Proficiency or willingness to learn source control systems such as Git or SVN.
  • Written and spoken English fluency.

Responsibilities

  • Learn new skills and how to work in a professional environment on major game IPs.
  • Help develop gameplay, tools, systems, and fix bugs.
  • Help with small projects or large features.
  • Help integrate effects, art, sound, and animation with a good eye for feel and timing.

Skills

English fluency
Willingness to learn
Debugging
Development
Architecture knowledge

Tools

Git
SVN

Job description

House of How Games LLC in Sweden is looking for a student game developer to join our growing indie team. You will learn new skills and contribute to gameplay, tools, systems, and bug fixes across major game IPs, collaborating with art, sound, and animation to tune feel and timing.

Ideal candidates are cleared to work in Sweden, have 2+ years as a student game developer, and demonstrate a strong willingness to learn, adapt quickly, and grasp design patterns, data structures, and debugging.

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