Engine Programmer

Larian Studios

Warsaw (IN)

On-site

USD 110,000 - 170,000

Full time

14 days+

Get more replies from employers

Send a job-specific resume in minutes.

Benefits offered by this job

International team of 500+ employees
Open, collaborative environment
Experienced management team
Hobbies and passions shared
Inclusive studio activities
Focus on community feedback

Job summary

Larian Studios in the United States is seeking an Engine Programmer to help craft high‑caliber RPGs like Baldur's Gate 3. You will work on engine development, especially animation systems, write performant code, and optimize for real‑time performance.

You will collaborate across teams, review code, and mentor peers in a fast‑moving, international studio environment that values creativity and technical excellence.

Qualifications

  • Proficiency in C++ and data-driven development.
  • Upper-intermediate English.
  • Experience with profiling tools and multithreading.

Responsibilities

  • Work on engine development with a focus on animation systems.
  • Write performant, robust and maintainable code.
  • Debug, profile and optimize for quality and performance.
  • Mentor and support team members.

Skills

C++
Multithreading
English (Upper-Intermediate)
Data‑driven development
Profiling tools
Hardware awareness
Collaboration
Game engine design

Education

Bachelor's or Master's in CS/Engineering

Tools

Vulkan
D3D12
SIMD programming
x86/ARM assembly

Job description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Engine Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities
  • Work on all aspects of engine development, notably, animation-related systems
  • Write performant, robust and maintainable code
  • Debug, profile and optimise code to hit quality and performance targets
  • Contribute to code reviews, testing and documentation
  • Show strong passion for making the highest quality state-of-the-art games
  • Be an active participant in the design and production of the engine, as well as tools or gameplay systems.
  • Mentor and support team members
Requirements
  • Proficiency in C++
  • Open-minded, willing to collaborate, experiment and iterate over a specific feature
  • Upper-intermediate English
  • Passion for making and playing great games,
  • Experience with data-driven development
  • Experience with a wide range of CPU and GPU profiling tools
  • Multithreading should be second nature
  • Knowledge of modern hardware
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity
Nice to have
  • 3+ years of game development experience
  • Bachelor's / Master's degree in computer science or software engineering
  • Experience with modern graphics API's (Vulkan, D3D12, GNM, ...)
  • Experience with modern console development (PS4/5, Xbox One/Series, Switch 1/2...)
  • Experience with SIMD programming
  • Experience with low-level x86/ARM/DXBC/Spir-V assembly
  • Experience with networking / multiplayerTrack record of major contributions to shipped games
What we offer
  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback
Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Graphics Programmer
Graphics Programmer

Larian Studios • Warsaw (IN)

On-site
USD 90,000 - 140,000
International team
Open, collaborative environment
Experienced management
+3
Lead Graphics Programmer
Lead Graphics Programmer

Larian Studios • Warsaw (IN)

On-site
USD 90,000 - 120,000
Open, collaborative environment
Inclusive activities organized by studios
Commitment to community feedback
Engine Programmer - Animation & Tools Specialist
Engine Programmer - Animation & Tools Specialist

Larian Studios • Warsaw (IN)

On-site
USD 110,000 - 170,000
International team of 500+ employees
Open, collaborative environment
Experienced management team
+3
Senior Engine Programmer | Programmeur moteur senior
Senior Engine Programmer | Programmeur moteur senior

Larian Studios • United States

On-site
USD 130,000 - 180,000
International team environment
Open collaborative culture
Experienced management team
+2
Senior RPG Designer
Senior RPG Designer

Larian Studios • Warsaw (IN)

On-site
USD 90,000 - 120,000
Principal Game Programmer (f/m/x)
Principal Game Programmer (f/m/x)

DECK 13 Interactive GmbH • Germany (OH)

On-site
USD 138,000 - 208,000
Office in Frankfurt
Language courses
Remote work allowance
+6
Lead Graphics Programmer | Programmeur de graphismes principal
Lead Graphics Programmer | Programmeur de graphismes principal

Larian Studios • United States

On-site
USD 140,000 - 200,000
International team
Open environment
Experienced leadership
+3
Engine Programmer
Engine Programmer

Blue Mammoth Games, a Ubisoft Studio • Atlanta (GA)

On-site
USD 110,000 - 170,000
Competitive salary and benefits
Lead Gameplay Engineer
Lead Gameplay Engineer

Lightspeed Studios • Irvine (CA)

On-site
USD 100,000 - 140,000
Engine Programmer
Engine Programmer

Ubisoft Entertainment • Atlanta (GA)

On-site
USD 100,000 - 150,000
Competitive salary
Benefits